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Gnome Games will host an afternoon of the Business of Art with Charles Urbach, one of the leading game industry artists on Wednesday March 14th. This very special event is designed to allow students who are interested in a career in art to speak with a seasoned game industry artist, learn and discuss the business of art, and get a matter of fact, real world, this is how it is experience from one of the leading game industry artists. Charles will be available to talk with and learn from between 4 and 6:30 PM, with a signing session to follow from 7 until 8 PM
Gnome Games Green Bay East
Wednesday March 14
4 PM – 6:30 PM
Free – and open to artists of all ages.
Students and artists are encouraged to bring their portfolios, questions and an open mind to this seminar. Parents of students who are considering a career in creative art are also encouraged to come and hear what the business of game industry art is really like, from a couple of masters.
Charles Urbach is a writer and colored pencil artist with more than two decades of work in design, publishing, and illustration. He began work in graphic design in 1991 just as the technology of design was moving away from traditional cut and paste techniques into digital technologies. While working for regional publishers across New York State, he earned a bachelor’s degree in fine arts/illustration from SUNY Fredonia, with an emphasis on colored pencil drawing, traditional painting, and printmaking. By combining techniques learned in the academic and professional worlds, Charles developed a unique approach to artwork that combines hand drawn and digital image editing during the sketch phase, with colored pencil techniques for the final artwork. The result is a wide array of hand drawn Prismacolor pencil artwork with the visual depth and sophistication of traditional paintings.
His artwork, like the techniques employed in its making, is a blend of ancient and modern. His work explores fantasy, science fiction, and surrealistic imagery by drawing on a rich tradition of spiritual, literary, and mythological sources. Like a traveler on a journey, his work ventures into varied territories, not resting for long in any specific genre or subject matter. Everything from humor and children’s illustration, to high fantasy and science fiction find their way into his work. As a result, his art is recognized for its diversity and dynamic visuals that appeal to many different audiences and age groups.
Charles’ personal artwork is published through his in-house studio and available via conventions and art exhibits throughout the country. http://www.angelfire.com/id/hawkrune/
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