Riftbound Spiritforged Summoner Skirmish at Green Bay West – $15

Gnome Games Green Bay West

Gnome Games Invites you to our March Riftbound: Spiritforged Summoner Skirmish!

On Saturday, March 14th at 10:30 AM join us for a Spiritforged Summoner Skirmish! These exclusive, competitive level events offer packs, exclusive prizing, and a Round 1 bye at the Regional Qualifiers to the winner! Rounds depend on attendance, and at most are 5 Rounds with a Top 8 Top Cut. Our rounds are 60 minutes, best of 3.

Each round won awards players with a Spiritforged pack! Top Cut is also timed, with play speed and overtime kept in mind. Top Cut single elimination playoffs are 60 minutes, best of 3. Each player that participates receives a participation promo card, the top 8 receive a promo card, and the grand Winner gets a Champion playmat! Keep an eye out for updates on the specific promos.

At high OPL, during playoff matches that occur following the end of Swiss rounds, the higher ranked player from the Swiss rounds is automatically the designated player for the first game of each match.

Entry is $15. Players must register ahead of time on the Riftbound event locator. To sign up, players must have a carde.io account and a linked Riot account.

What is Riftbound?

Riftbound is a collectable trading card game featuring a vast array of characters and locales from League of Legends. Choose a Legend and Chosen Champion card for your deck and battle it out between 2 to 4 players in various game modes! The most important card in your deck is your champion legend. This is the card you build your deck around—it determines your options for the chosen champion who starts faceup on the board and who you’ll send to fight for you, and it defines the domains (colors) of your deck’s cards.

Your legend and your chosen champion define your strategy. Maybe your plan is quick strikes, maybe it’s to build up an unstoppable huge army, or maybe it’s to use one incredibly powerful and mobile fighter. You’ll have additional units (and other champion units) to send to fight, spells to help them win, and even gear to empower your team.

For a more guided How to Play experience, take a look at the Riftbound How to Play website!

Want more Riftbound news for events and sets? Check out their website!

Our Gnome Games calendar has more Riftbound events to see!

End of Match Procedure can be used to determine a winner if time runs out:

  • 408.4.a. When time is reached before a winner is determined, if players are in-between games, if a player has more game wins in the match they win the match. If game wins are tied, proceed to 408.4.d.
  • 408.4.b. When time is reached before a winner is determined, if players are in the middle of a game, the player whose turn it is finishes their turn.
  • 408.4.c. After that player’s turn is complete, three additional turns are played. At the conclusion of those additional turns:
    • 408.4.c.1. If a player has the most points in the current game, they win that game. Then, if a player has more game wins in the match, they win the match. If the game score is tied, proceed to 408.4.d.
    • 408.4.c.2. If the point score of the current game is tied, but a player has the most game wins in the match, that player wins the match.
    • 408.4.c.3. If the point score of the current game is tied and the game score of the match is tied, players continue to play until the next point is scored. The player who scores that point wins the match. This does not remove normal scoring restrictions if the next point is the Final Point. See CR 448.1.a. for Final Point details.
  • 408.4.d. If the game score is tied and a new game needs to be started, players start the new game and act as though time immediately runs out, beginning the process of 408.4.a., except with five additional turns following the first player’s turn before moving into sudden death scoring as described in 408.4.c.3. if the point score is tied at the end of those turns.

Riftbound: Spiritforged Pre-Rift Event at Green Bay West – $35

Green Bay West

Riftbound: Spiritforged Pre-Rift

It’s time for Riftbound Summoners! You’re invited to the Pre-Rift event for Spiritforged at Gnome Games Green Bay West!
Saturday, Feburary 7th at 1pm the Gnomes will be hosting up to 16 players* for a chance to play with the Spiritforged cards before the full release! The Cost is $35+tax for entry, and gets you a Player kit and entry to the 3 rounds of play, where each round you win, win’s you a pack of Spiritforged!

• Each Player Kit contains
♦ 1 Mini-precon (15 cards including Champion Legend, Champion Unit)
♦ 5 Spiritforged Booster Packs
♦ 1 Pre-Rift Promo Card

Preregisters for the event at: https://locator.riftbound.uvsgames.com/events/273965 !

*Seats and kits available will be based on availability after the Friday evening event here: https://gnomegames.com/event/riftbound-spiritforged-pre-rift-event-at-green-bay-west-35/

How do you play a Pre-Rift Event?

  • Sealed Deck is a limited format where players are provided with 6 unopened booster packs to construct their deck. {Gnome Edit: In this case, 5 Booster Packs and 1 Mini-Precon}
  • 602.1.c. Main Decks in Sealed Deck are exactly 25 cards.
  • 602.1.d. The domain identity of a limited deck is any three domains, or any domain plus the domains of its Champion Legend (if it has one).
    • 602.1.d.1. A sealed deck may have any Champion Unit that is included in its domain identity as its Chosen Champion, even one that does not have a champion tag that matches its Champion Legend (if it has one).
    • 602.1.d.2. A sealed deck may play any signature spells that are fully included in its domain identity, even if they do not include the corresponding champion.
      • 602.1.d.2.a. Example: A sealed main deck with a domain identity of Fury/Body/Order could use signature spells that are Fury/Order or Body/Order, but not signature spells that are Fury/Mind or Body/Chaos.
  • 602.1.e. A sealed deck is still legal if it has no Champion Legend or Chosen Champion.
    • 602.1.e.1. A player may opt not to use a Champion Legend or a Chosen Champion in their sealed deck even if they opened one in their provided packs.
    • 602.1.e.2. If a player’s deck doesn’t include both a Champion Legend and a Chosen Champion, they draw a card at the start of their first beginning phase each game. (If they have neither, they still only draw one card.)
  • 602.1.f. In competitions where a sideboard is allowed, a limited deck’s sideboard is every card provided to the player as part of the competition that isn’t used in their deck construction, unless otherwise specified.
    • 602.1.f.1. Players may change their domain identities while sideboarding as long as the resulting deck still meets c-d.
  • 602.1.g. The normal limits on copies of named or signature cards do not apply.
  • 602.1.h. Sealed decks must have at least three battlefields available, so if any are not included in the cards provided to the player as part of the competition, the player may use a blank battlefield represented by a facedown card.
    • 602.1.h.1. A player may opt to use blank battlefields in place of battlefields they opened.
    • 602.1.h.2. Players may select any battlefield from their sealed card pool during game start procedure.
      • 602.1.h.2.a. In events where sealed deck registration is required, players must register a battlefield to be used in the first game of a match.
      • 602.1.h.2.b. Players may only use a specific battlefield once per match, but may use the same named battlefield as many times as they have copies of it in their sealed card pool.
  • 602.1.i. Players may use the six basic Runes from any source for play in a limited competition, even if they were not in the cards provided to the player as part of the competition.
    • 602.1.i.1. Players may only include runes that match the domain identity of their main deck.
  • 602.1.j. In some cases, competition officials may allow players to provide their own product, but in such cases player-brought products must be pooled and distributed amongst participants randomly.
  • 602.1.k. Players may not use electronic devices to take notes or as a strategic aide during sealed deck building.

Watch for updates and clarifications to cards and rules on the official Riftbound website!

Join other Riftbound events at Gnome Games on our calendar and the official Riftbound event calendar!

Riftbound: Spiritforged Pre-Rift Event at Green Bay West – $35

Green Bay West

Riftbound: Spiritforged Pre-Rift

It’s time for Riftbound Summoners! You’re invited to the Pre-Rift event for Spiritforged at Gnome Games Green Bay West!
Friday, Feburary 6th at 6:30pm the Gnomes will be hosting up to 16 players for a chance to play with the Spiritforged cards before the full release! The Cost is $35+tax for entry, and gets you a Player kit and entry to the 3 rounds of play, where each round you win, win’s you a pack of Spiritforged!

• Each Player Kit contains
♦ 1 Mini-precon (15 cards including Champion Legend, Champion Unit)
♦ 5 Spiritforged Booster Packs
♦ 1 Pre-Rift Promo Card

Preregisters for the event at: https://locator.riftbound.uvsgames.com/events/273965 !

How do you play a Pre-Rift Event?

  • Sealed Deck is a limited format where players are provided with 6 unopened booster packs to construct their deck. {Gnome Edit: In this case, 5 Booster Packs and 1 Mini-Precon}
  • 602.1.c. Main Decks in Sealed Deck are exactly 25 cards.
  • 602.1.d. The domain identity of a limited deck is any three domains, or any domain plus the domains of its Champion Legend (if it has one).
    • 602.1.d.1. A sealed deck may have any Champion Unit that is included in its domain identity as its Chosen Champion, even one that does not have a champion tag that matches its Champion Legend (if it has one).
    • 602.1.d.2. A sealed deck may play any signature spells that are fully included in its domain identity, even if they do not include the corresponding champion.
      • 602.1.d.2.a. Example: A sealed main deck with a domain identity of Fury/Body/Order could use signature spells that are Fury/Order or Body/Order, but not signature spells that are Fury/Mind or Body/Chaos.
  • 602.1.e. A sealed deck is still legal if it has no Champion Legend or Chosen Champion.
    • 602.1.e.1. A player may opt not to use a Champion Legend or a Chosen Champion in their sealed deck even if they opened one in their provided packs.
    • 602.1.e.2. If a player’s deck doesn’t include both a Champion Legend and a Chosen Champion, they draw a card at the start of their first beginning phase each game. (If they have neither, they still only draw one card.)
  • 602.1.f. In competitions where a sideboard is allowed, a limited deck’s sideboard is every card provided to the player as part of the competition that isn’t used in their deck construction, unless otherwise specified.
    • 602.1.f.1. Players may change their domain identities while sideboarding as long as the resulting deck still meets c-d.
  • 602.1.g. The normal limits on copies of named or signature cards do not apply.
  • 602.1.h. Sealed decks must have at least three battlefields available, so if any are not included in the cards provided to the player as part of the competition, the player may use a blank battlefield represented by a facedown card.
    • 602.1.h.1. A player may opt to use blank battlefields in place of battlefields they opened.
    • 602.1.h.2. Players may select any battlefield from their sealed card pool during game start procedure.
      • 602.1.h.2.a. In events where sealed deck registration is required, players must register a battlefield to be used in the first game of a match.
      • 602.1.h.2.b. Players may only use a specific battlefield once per match, but may use the same named battlefield as many times as they have copies of it in their sealed card pool.
  • 602.1.i. Players may use the six basic Runes from any source for play in a limited competition, even if they were not in the cards provided to the player as part of the competition.
    • 602.1.i.1. Players may only include runes that match the domain identity of their main deck.
  • 602.1.j. In some cases, competition officials may allow players to provide their own product, but in such cases player-brought products must be pooled and distributed amongst participants randomly.
  • 602.1.k. Players may not use electronic devices to take notes or as a strategic aide during sealed deck building.

Watch for updates and clarifications to cards and rules on the official Riftbound website!

Join other Riftbound events at Gnome Games on our calendar and the official Riftbound event calendar!

Riftbound Spiritforged Pre-Rift Event at Gnome Games Green Bay East – $35

Join us at Gnome Games for a Riftbound Spiritforged Pre-Rift Event!

Saturday, February 7th
Starting at 2:00pm
Entry is 35*

Riftbound is the League of Legends trading card game, a game for 2-4 players where you choose your champion and send them alongside your army and your spells to take control of battlefields and win!

Sealed Deck is a limited format where players are provided with 6 unopened booster packs to construct their deck of (25) cards. A champion is not required, any three domains, and any signature spells that fit into your chosen domains are used for deck building in a sealed event. Otherwise deck building is the same. For additional deck building info check here! And for more Spiritforged Information, check here.

For more Gnome Games Events at all our Locations check here!