UniVersus Guilty Gear: Strive Prerelease Event at Gnome Games Green Bay East – $30

Join us at Gnome Games Green Bay East for our UniVersus Guilty Gear: Strive Prerelease Event!

Tuesday, December 6th,
$30 Entry
Starting at 5pm

Celebrate the release of the new UniVersus set for Guilty Gear: Strive! Open up a prerelease kit, craft your own deck, and battle it out for prizes! Each match won awards you with another pack. Everyone that participates receives an exclusive Chimaki Roman Cancel Token, only available at these exclusive Prerelease events!

This event is a 3 round Swiss style tournament. Players have 50 minutes to build their decks. Afterwards, each round is 60 minutes, with matches being best of 3.

Players must register for the event on the UniVersus Gaming Network (UGN).

How does a Prerelease work for UniVersus?

Each Player is provided with six booster packs. Players then open their booster packs and use them to construct a 40 card minimum deck plus character card. Symbol restrictions are ignored; a Player may play any card from the provided booster packs regardless of their chosen character’s
symbols. Play is then considered as normal with the following exceptions: During play, if a Player runs out of cards in their deck and cycle they remove 5 cards instead of 10.

More news, information, events and more are located on the UniVersus website!

Find more UniVersus events at Gnome Games on our calendar!

Riftbound: Summoner Skirmish – Gnome Games Green Bay East

It’s time for the Riftbound Summoner Skirmish at Gnome Games!r/riftboundtcg - Store Events Rewards and Judge Only Card

Saturday, December 20th
2:00pm
Cost: $15

Bring your latest, best constructed deck! Please be aware of errata and tournament rules for this event.

Up to 24 players will be eligible to play at this event

You will need a valid Riftbound account to sign-up for this event.

Each player will get a Participation Promo, a pack of Origins, and a chance to win more throughout the event!
When you win-a-match, you’ll win-a-pack! The Top 8 players will get another promo, and the top player for the day will get a playmat!
Look for other events on our website

408. End of Match Procedure

    • 408.1. A match is complete once a match result is recorded by players or a tournament official.
    • 408.2. If the time limit for a competition round is reached before a winner is determined, the player whose turn it is finishes their turn.
      • 408.2.a. After that player’s turn is complete, five additional turns are played, and then the match ends.
      • 408.2.b. If the game is incomplete at the end of the additional turns, the winner of the game is the one with the highest score. If scores are tied, the game is a draw.
      • 408.2.c. Additional turns are untimed, but at high OPL a judge must be present to ensure a reasonable pace of play.
      • 408.2.d. If the players are between games when the round time ends, no new game is started.
    • 408.3. The winner of a match is the first player who reaches the appropriate game win score.
      • 408.3.a. If neither player has reached that score by the end of the end of match procedure, the player with more game wins wins the match.
      • 408.3.b. If players are tied on game wins, the match is a draw.

December Pokémon TCG League Cup at Gnome Games Green Bay East

Pokemon League Challenge at Gnome Games Green bay EastDecember Pokémon TCG League Cup – Green Bay East

Join the Gnomes for a Pokémon Tournament Sunday at Gnome Game Green Bay East!

League Cup 

Registration opens at 9:00am and begins at 10:00am

Decklists are required – Download one here

League Cup Entry:

Juniors (Age 10 & Under) $5

Seniors (11 – 14) $10

Masters $15

This will be a Top Cut  event with each round including Top Cut rounds being a best of 1 game match with a 30 minute time limit.  Top Cut is based on player attendance.

Win a Match Win a Booster, with Promo Packs going out to all players after Round 1.

Championship Points are awarded based on attendance.  For more information visit here!

Watch for other events here!

December Pokémon TCG League Challenge at Gnome Games Green Bay East

Pokemon League Challenge at Gnome Games Green bay EastDecember Pokémon TCG League Challenge – Green Bay East

Join the Gnomes for a Pokémon Tournament Sunday at Gnome Game Green Bay East!

League Challenge 

Registration opens at 12:30pm and begins at 1:00pm

Decklists are required – Download one here

League Challenge Entry:

Juniors (Age 10 & Under) $5

Seniors (11 – 14) $5

Masters $10

This will be a Swiss Rounds only event with each rounds being a best of 1 game match with a 30 minute time limit.

Win a Match Win a Booster, with Promo Packs going out to all players after Round 1.

Championship Points are awarded based on attendance.  For more information visit here!

Watch for other events here!

Learn to Play with the Gnomes: Trio

Learn to Play Trio with Gnome Games!  Wednesday, December 10th at 7pm, one of the Gnomes will be helping players learn to play the quick and fun card game Trio!

This is a Free event! Seating is limited, but we’re looking to help introduce more players to great games every Wednesday during our Board Game night!

We’ll go over the basics of the game and then jump into playing the game with the Gnome community!

Curious about the game? You can read a few reviews or find videos here while you wait for Wednesday!

Ready to play? Check our calendar for event times and opportunities!

Magic: Player Appreciation Turbo Tower Event – Green Bay West

Welcome Magic Players! Gnome Games and Wizards of the Coast invite you to play in a special Turbo Tower event!

Monday, December 15th at 6pm! Event Code: YE2R63J

The Rules

Each player begins the game with a Command Tower promo card on the battlefield. This promo card isn’t counted as part of their deck; their deck still needs to include 100 cards, and it can include another copy of the Command Tower card if they wish.

At the end of the game, each player gets to keep their Commander Tower promo card! (While supplies last!)

Look for these and more events like it on our website: www.gnomegames.com/events/month

Magic the Gathering: Avatar Commander Party – Green Bay West

Magic PromoWill you become the next Avatar? The Commander Party for Avatar: The Last Air Bender gives you a chance!

Monday, January 12th at 6pm we invite players to play together with the Avatar Commander Party set of rules!

Eventcode: DWRM587

Each player who joins in will get a promo Gran-Gran! (While supplies last.)

GAMEPLAY: The play aid has four sections, one for each of the four bending elements. At the beginning of the first player’s third turn, each player puts their
marker on the element closest to them. Whenever a player meets the conditions on their element, they master that element and advance their marker clockwise to the next element. If a player would master an element they already mastered this game, they enter the avatar state instead.

For more information on the Commander Format visit https://magic.wizards.com/en/formats/commander 

“This format is for four players per game and deck sizes are 99 cards + 1 commander card. The game duration for this format should be about 20 minutes per player.

The Commander format is all about picking your hero and building a deck around them. In this casual, multiplayer format, you choose a legendary creature to serve as your commander and build the rest of your deck around their color identity and unique abilities. Players are only allowed one of each card in their deck, with the exception of basic lands, but they can use cards from throughout Magic’s history.”

Current Commander Banned list.

Join our other events by checking out our calendar!

Magic the Gathering: Avatar Commander Party – Green Bay West

Magic PromoWill you become the next Avatar? The Commander Party for Avatar: The Last Air Bender gives you a chance!

Monday, December 8th at 6pm we invite players to play together with the Avatar Commander Party set of rules!

Eventcode: RZDJ45R

Each player who joins in will get a promo Gran-Gran! (While supplies last.)

GAMEPLAY: The play aid has four sections, one for each of the four bending elements. At the beginning of the first player’s third turn, each player puts their
marker on the element closest to them. Whenever a player meets the conditions on their element, they master that element and advance their marker clockwise to the next element. If a player would master an element they already mastered this game, they enter the avatar state instead.

For more information on the Commander Format visit https://magic.wizards.com/en/formats/commander 

“This format is for four players per game and deck sizes are 99 cards + 1 commander card. The game duration for this format should be about 20 minutes per player.

The Commander format is all about picking your hero and building a deck around them. In this casual, multiplayer format, you choose a legendary creature to serve as your commander and build the rest of your deck around their color identity and unique abilities. Players are only allowed one of each card in their deck, with the exception of basic lands, but they can use cards from throughout Magic’s history.”

Current Commander Banned list.

Join our other events by checking out our calendar!

Riftbound Nexus Nights – Saturday Tournament at Green Bay West

Saturday Nexus Night

Join the Gnomes on Saturdays at 12:30pm for a Riftbound Nexus Tournament!
3 rounds of play, with Win-A-Match, Win-A-Pack prizing!

Each match will be best 2 of 3, 50 minute round.

This is a casual Local Constructed tournament with Swiss rounds!

Nexus Night promo packs will be awarded based on availability!

Here are some pertinent tournament rules to follow!

You may have a sideboard, following official rules:

  • In constructed format’s, a player’s sideboard must be exactly 0 or 8 cards.
  • 403.3. A sideboard can consist only of valid Main Deck cards.
  • 403.4. Limits on copies of named cards apply to the combination of Main Deck and sideboard.
  • 403.5. Players may use those cards to modify their deck after the first game of a match.
    • 403.5.a. During that time, a player may change their Chosen Champion to one from their sideboard or main deck that matches their Legend.
    • 403.5.b. A player may not change their Legend or Battlefields at any point after deck registration.
    • 403.5.c. A player’s Main Deck must be exactly 40 cards after this process.
  • 403.6. Players may not use sideboard cards in the first game of a match.

Match

  • 404.1. A match of Riftbound consists of a series of games that are played until one side has won a predetermined number of games.
  • 404.2. Most matches of Riftbound are “best of 3,” meaning the predetermined number of games to win is 2.
  • 404.3. Games that end in a draw do not count toward this goal.
  • 404.4. If the competition round ends (due to time limits) prior to any side achieving the goal, the winner of the match is the one who has won the most games.
  • 404.5. If all sides have equal game wins, the match is a draw.

408. End of Match Procedure

  • 408.1. A match is complete once a match result is recorded by players or a tournament official.
  • 408.2. If the time limit for a competition round is reached before a winner is determined, the player whose turn it is finishes their turn.
    • 408.2.a. After that player’s turn is complete, five additional turns are played, and then the match ends.
    • 408.2.b. If the game is incomplete at the end of the additional turns, the winner of the game is the one with the highest score. If scores are tied, the game is a draw.
    • 408.2.c. Additional turns are untimed, but at high OPL a judge must be present to ensure a reasonable pace of play.
    • 408.2.d. If the players are between games when the round time ends, no new game is started.
Links

Fridays you may want to come in and playtest, and Saturdays are for tournaments! Watch for both on our calendar: www.gnomegames.com/events/month

You’ll want to stay up to date with the most current errata or rules changes, some of which is available here: https://riftbound.leagueoflegends.com/en-us/news/rules-and-releases/riftbound-origins-card-errata/ 

If you’re looking for help building decks you might like information from the designers: https://riftbound.leagueoflegends.com/en-us/news/rules-and-releases/deckbuilding-primer/

Riftbound Nexus Nights – Saturday Tournament at Green Bay West

Saturday Nexus Night

Join the Gnomes on Saturdays at 12:30pm for a Riftbound Nexus Tournament!
3 rounds of play, with Win-A-Match, Win-A-Pack prizing!

Each match will be best 2 of 3, 50 minute round.

This is a casual Local Constructed tournament with Swiss rounds!

Nexus Night promo packs will be awarded based on availability!

Here are some pertinent tournament rules to follow!

You may have a sideboard, following official rules:

  • In constructed format’s, a player’s sideboard must be exactly 0 or 8 cards.
  • 403.3. A sideboard can consist only of valid Main Deck cards.
  • 403.4. Limits on copies of named cards apply to the combination of Main Deck and sideboard.
  • 403.5. Players may use those cards to modify their deck after the first game of a match.
    • 403.5.a. During that time, a player may change their Chosen Champion to one from their sideboard or main deck that matches their Legend.
    • 403.5.b. A player may not change their Legend or Battlefields at any point after deck registration.
    • 403.5.c. A player’s Main Deck must be exactly 40 cards after this process.
  • 403.6. Players may not use sideboard cards in the first game of a match.

Match

  • 404.1. A match of Riftbound consists of a series of games that are played until one side has won a predetermined number of games.
  • 404.2. Most matches of Riftbound are “best of 3,” meaning the predetermined number of games to win is 2.
  • 404.3. Games that end in a draw do not count toward this goal.
  • 404.4. If the competition round ends (due to time limits) prior to any side achieving the goal, the winner of the match is the one who has won the most games.
  • 404.5. If all sides have equal game wins, the match is a draw.

408. End of Match Procedure

  • 408.1. A match is complete once a match result is recorded by players or a tournament official.
  • 408.2. If the time limit for a competition round is reached before a winner is determined, the player whose turn it is finishes their turn.
    • 408.2.a. After that player’s turn is complete, five additional turns are played, and then the match ends.
    • 408.2.b. If the game is incomplete at the end of the additional turns, the winner of the game is the one with the highest score. If scores are tied, the game is a draw.
    • 408.2.c. Additional turns are untimed, but at high OPL a judge must be present to ensure a reasonable pace of play.
    • 408.2.d. If the players are between games when the round time ends, no new game is started.
Links

Fridays you may want to come in and playtest, and Saturdays are for tournaments! Watch for both on our calendar: www.gnomegames.com/events/month

You’ll want to stay up to date with the most current errata or rules changes, some of which is available here: https://riftbound.leagueoflegends.com/en-us/news/rules-and-releases/riftbound-origins-card-errata/ 

If you’re looking for help building decks you might like information from the designers: https://riftbound.leagueoflegends.com/en-us/news/rules-and-releases/deckbuilding-primer/