Draw a card, play a card, and try to navigate random dragon attacks, sudden kitten ambushes, and bizarre win/loss triggers before a round ends in seconds.
We Didn't Playtest This Either (published by Asmadi Games) is the chaotic, highly unpredictable sequel to the micro-card game classic We Didn't Playtest This At All. Designed for maximum silliness and zero long-term strategy, the game strips away complex rules in favor of immediate, table-flipping card effects. The primary gameplay objective is astonishingly simple: win the game by being the last player standing while everyone else accidentally eliminates themselves through bizarre card instructions.
The primary mechanical hurdle stems from the complete lack of predictability; matches routinely finish in 30 seconds to 5 minutes as players draw cards that instantly trigger wins, sudden losses, rock-paper-scissors duels, or ridiculous conditional penalties. Designed for 2 to 10 players aged 12 and up, sessions are blisteringly fast and infinitely replayable. To claim victory, you must embrace the chaos, play your cards blindly, and hope lady luck keeps you from exploding on your turn.
Game Specs at a Glance:
Age Range: 12+ Years
Publisher: Asmadi Games
Play Time: 1-5 Minutes
Player Count: 2-10 Players
Complexity: Very Light (Microgame, Instant Win/Loss Triggers, Social Party Game, Pure Chaos)
What's in the Box?
- 1 Component Card Deck
- 1 Rulebook