Step through bedroom closets into the whimsical lands of Storia, rescue fantastical creatures, and solve imaginative quests in an accessible, family-friendly tabletop roleplaying game designed specifically for kids.
No Thank You, Evil! (published by Monte Cook Games / MCG, designed by Shanna Germain and Monte Cook) adapts the acclaimed Cypher System engine into an intuitive, scalable tabletop roleplaying experience tailored for children and their families. Moving away from heavy math, dense rulebooks, and rigid stat blocks, this game focuses on collaborative storytelling, problem-solving, and imaginative play. The primary gameplay objective centers on shared narrative adventure: players enter the magical, dreamlike world of Storia—a realm accessible via secret bedroom portals—to explore lands made of candy, prehistoric jungles, or haunted forests, righting wrongs and befriending unusual creatures under the guidance of a Guide (Game Master).
The primary mechanical hurdle stems from overcoming interactive environmental challenges, outsmarting mischievous antagonists, and managing dynamic character pools. The game uses an innovative, multi-tiered character creation system that scales mechanically to fit each player’s developmental age and comfort level: younger kids can build a character with a simple sentence ("I'm a Princess"), while older siblings can flesh out traits and skills ("I'm a Fierce Princess who Experiments with Science and has a Pet Dinosaur"). When facing obstacles, players roll custom six-sided dice against a target number determined by the Guide, spending points from their character pools (Tough, Fast, Smart, or Awesome) to lower difficulties or activate special abilities. If an encounter ever becomes too scary or overwhelming for a young child, they can invoke the titular rule—yelling "No Thank You, Evil!"—to pause the action, reset the tone, and redirect the story into safer territory. Designed for 2 to 5 players aged 5 and up, sessions are modular and run anywhere from a snappy 30 minutes to an hour. To succeed, kids must collaborate, use their companion pets, and apply creative thinking over pure combat.
Game Specs at a Glance:
Age Range: 5+ Years
Publisher: Monte Cook Games
Play Time: 30-60 Minutes
Player Count: 2-5 Players
Complexity: Light (Tabletop Roleplaying Game (TTRPG), Cooperative Storytelling, Scalable Complexity, Dice Rolling, Resource Pool Management)
What's in the Box?
- 3 Rule and Adventure Books
- 5 Color-Coded Specialty Six-Sided Dice
- Character Sheets and Scalable Character Trait Cards
- Companion Creature Cards
- Resource Tokens and "I Help!" Chits
- Storia World Map Poster