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Mythwind Winds of Magic Expansion

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Feel the shifting breezes of the frontier valley, harness magical weather patterns to construct innovative town buildings, and unlock secret community milestones in an expansion to the cozy, persistent wilderness world.

Mythwind: Winds of Magic Expansion (designed by Nathan Lige and Brendan McCaskell, published by Open Owl Studios) expands the living, open-ended settlement sandbox of Mythwind. In the base game, players settle a magical valley as asymmetric pioneers—such as the Crafter, Farmer, Ranger, and Merchant—building up a cooperative frontier community without strict end-game win conditions or time limits. Winds of Magic integrates the gameplay stretch goals from the original crowdfunding campaign into a focused retail modular expansion. The primary gameplay objective centers on settlement expansion and meteorological synergy: players coordinate their pioneer turns across continuous seasons, leveraging changing weather patterns to construct specialized civic structures and resolve rich narrative encounters.

The primary mechanical hurdle stems from manipulating the newly expanded Weather Deck and integrating fresh town actions. In Mythwind, weather conditions dictate everything from crop viability to trade caravan arrival and forest exploration danger. Winds of Magic introduces five new Weather Cards along with five new constructible Building Tiles that directly interact with meteorological forecasts—some of which introduce entirely new town actions not available in the core box. Furthermore, the expansion enriches the story deck with 10 new Adventure Cards and 10 Event Cards that seamlessly shuffle into their respective decks to weave self-contained narrative vignettes. Community progression is bolstered by 10 Goal Cards, new Season Tiles, an updated Achievement tracker, and two sealed Secret Envelopes containing unlockable surprises as the settlement flourishes. Designed for 1 to 4 players aged 14 and up (with a seamless drop-in/drop-out structure), an average session runs about 30 to 60 minutes per in-game season. To establish a thriving sanctuary, you must read the atmospheric signs, build structures in harmony with nature, and steer your village through the shifting winds of magic.

Game Specs at a Glance:
Age Range: 14+ Years
Publisher: Open Owl Studios
Play Time: 30-60 Minutes
Player Count: 1-4 Players
Complexity: Medium (Asymmetric Roles, Worker Placement, Engine Building, Cooperative Campaign, Modular Weather Expansion)
Requirements: Requires the Mythwind base game to play

What's in the Box?

  • 5 Constructible Building Tiles
  • 5 Unique Weather Cards
  • 10 Narrative Adventure Cards
  • 10 Event Cards
  • 10 Goal Cards
  • 2 Modular Season Tiles
  • 2 Sealed Secret Envelopes
  • 1 Achievement Checklist and Expansion Rule Sheet

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Mythwind Winds of Magic Expansion

$15.00

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