Claim your title as the ultimate trash bandit in a mischievous backyard party sprint that utilizes a hidden-roller "poker face" mechanic and a ruthless, take-that stealing engine for a fast-paced neighborhood showdown.
Lying, Cheating Raccoons (published by Gamewright) transforms classic dice-bluffing social games into a fast and chaotic street scramble. Moving away from standard, dry dice-rolling math, this family-friendly filler wraps its gameplay in pure, hilarious deception. The core objective is beautifully simple: players roll custom dice in secret, hide their results under miniature plastic garbage cans, and try to hoard a massive pile of precious trash tokens by stealing from their neighbors—either honestly or by flat-out lying about what they rolled.
The primary hurdle lies in surviving a tense, rapid-fire round of caller-led accusations where getting caught red-handed costs you everything. Each turn, a designated caller reads off the possible dice actions in strict order: Take Left, Take Right, or Take Anyone. When an action is called, you execute the move if your hidden die matches—or you boldly pretend it does to swipe a piece of rubbish from an opponent. If another player suspects you're acting shady, they can challenge your bluff. If they catch you in a lie, you forfeit your tokens to them, but if you were actually telling the truth, the false accuser has to hand over their own stash. It is a masterclass in high-interaction, hyper-accessible gateway design, blending the hidden-cup mechanical tension of Liar's Dice with the rapid social panic of Cockroach Poker into a brisk 15-to-20 minute session.
Game Specs at a Glance:
Age Range: 8+ Years
Publisher: Gamewright Games
Play Time: 15-20 Minutes
Player Count: 2-6 Players
Complexity: Very Low (Bluffing, Social Deception, Hidden Roll, Take-That)
What's in the Box?
- 6 Custom Engraved Raccoon Dice
- 6 Miniature Plastic Trash Cans
- 18 Trash Tokens
- 1 Official Rule Booklet