Riftbound Nexus Nights – Fridays at Green Bay West

Join the Gnomes each Friday at 6:30pm for Riftbound’s Nexus Nights!

We’re inviting players out to play Riftbound in a variety of formats with a simple cost of purchasing a pack of Riftbound! Promos will go out based on attendance.

There are a multitude of formats available to play: 1 v 1, 2 v 2, or 3-4 player free for all! You’ll want to stay up to date with the most current errata or rules changes, some of which is available here: https://riftbound.leagueoflegends.com/en-us/news/rules-and-releases/riftbound-origins-card-errata/ 

If you’re looking for help building decks you might like information from the designers: https://riftbound.leagueoflegends.com/en-us/news/rules-and-releases/deckbuilding-primer/

The domains are:

  • Fury (Red) –
    • Fury is about aggression, passion, and the thrill of conquering.
    • Fury decks often use damage-based removal, Accelerate (and other ways to enter ready), and rewards for conquering to achieve victory.
    • Generally, Fury cards have a harder time drawing lots of cards or killing units directly, especially units that stay out of combat in their base.
    • Examples of Fury from popular fiction are Conan the Barbarian, Blade, and Anakin Skywalker.
  • Calm (Green)
    • Calm is about balance, meditation, and the peace of holding.
    • Calm decks often use defensive tricks, moving enemies, and negating interaction (like counterspells and stuns) to defend their holds and achieve victory.
    • Generally, Calm cards have a harder time being very aggressive or interacting without using their units.
    • Examples of Calm from popular fiction are Gandalf, Baloo, and Obi Wan Kenobi.
  • Mind (Blue)
    • Mind is about innovation, outsmarting opponents, and the benefits of intelligence and curiosity.
    • Mind decks often use long-term planning, shrinking tricks, card draw, hidden and gear synergy to gain an advantage and achieve victory.
    • Generally, Mind cards have a harder time with moving units or having efficient units.
    • Examples of Mind from popular fiction are Sherlock Holmes, Curious George, and Yoda.
  • Body (Orange)
    • Body is about physical superiority, agility, and connection to the wilds.
    • Body decks often ramp their resources, play efficient and high impact units, and dominate combats to achieve victory.
    • Generally, Body cards have a harder time with finding efficient card draw or noncombat spells.
    • Examples of Body from popular fiction are The Terminator, Juggernaut, and Chewbacca.
  • Chaos (Purple) –
    • Chaos is about unpredictability, rebellion, and trickiness.
    • Chaos decks often manipulate position and the trash, use hidden tricks, and filter toward the right cards to achieve victory.
    • Generally, Chaos cards have a harder time permanently eliminating a threat or giving permanent advantages to its units.
    • Examples of Chaos from popular fiction are V (for Vendetta), Spiderman, and Han Solo.
  • Order (Yellow) –
    • Order is about unity, community, and sacrifice for the greater good.
    • Order decks often generate many small units, gain effects on unit death, and kill units directly to achieve victory.
    • Generally, Order cards have a harder time dealing with smaller units and moving units.
    • Examples of Order from popular fiction are Superman, Cobra Commander, and Leia Organa.

One way to start building a deck is to start with a domain you think fits your playstyle (or just style, generally) and search for cool cards you might want to fit into a deck.

Look for this and other events at our website: gnomegames.com/events/month!

Riftbound Nexus Nights – Fridays at Green Bay West

Join the Gnomes each Friday at 6:30pm for Riftbound’s Nexus Nights!

We’re inviting players out to play Riftbound in a variety of formats with a simple cost of purchasing a pack of Riftbound! Promos will go out based on attendance.

There are a multitude of formats available to play: 1 v 1, 2 v 2, or 3-4 player free for all! You’ll want to stay up to date with the most current errata or rules changes, some of which is available here: https://riftbound.leagueoflegends.com/en-us/news/rules-and-releases/riftbound-origins-card-errata/ 

If you’re looking for help building decks you might like information from the designers: https://riftbound.leagueoflegends.com/en-us/news/rules-and-releases/deckbuilding-primer/

The domains are:

  • Fury (Red) –
    • Fury is about aggression, passion, and the thrill of conquering.
    • Fury decks often use damage-based removal, Accelerate (and other ways to enter ready), and rewards for conquering to achieve victory.
    • Generally, Fury cards have a harder time drawing lots of cards or killing units directly, especially units that stay out of combat in their base.
    • Examples of Fury from popular fiction are Conan the Barbarian, Blade, and Anakin Skywalker.
  • Calm (Green)
    • Calm is about balance, meditation, and the peace of holding.
    • Calm decks often use defensive tricks, moving enemies, and negating interaction (like counterspells and stuns) to defend their holds and achieve victory.
    • Generally, Calm cards have a harder time being very aggressive or interacting without using their units.
    • Examples of Calm from popular fiction are Gandalf, Baloo, and Obi Wan Kenobi.
  • Mind (Blue)
    • Mind is about innovation, outsmarting opponents, and the benefits of intelligence and curiosity.
    • Mind decks often use long-term planning, shrinking tricks, card draw, hidden and gear synergy to gain an advantage and achieve victory.
    • Generally, Mind cards have a harder time with moving units or having efficient units.
    • Examples of Mind from popular fiction are Sherlock Holmes, Curious George, and Yoda.
  • Body (Orange)
    • Body is about physical superiority, agility, and connection to the wilds.
    • Body decks often ramp their resources, play efficient and high impact units, and dominate combats to achieve victory.
    • Generally, Body cards have a harder time with finding efficient card draw or noncombat spells.
    • Examples of Body from popular fiction are The Terminator, Juggernaut, and Chewbacca.
  • Chaos (Purple) –
    • Chaos is about unpredictability, rebellion, and trickiness.
    • Chaos decks often manipulate position and the trash, use hidden tricks, and filter toward the right cards to achieve victory.
    • Generally, Chaos cards have a harder time permanently eliminating a threat or giving permanent advantages to its units.
    • Examples of Chaos from popular fiction are V (for Vendetta), Spiderman, and Han Solo.
  • Order (Yellow) –
    • Order is about unity, community, and sacrifice for the greater good.
    • Order decks often generate many small units, gain effects on unit death, and kill units directly to achieve victory.
    • Generally, Order cards have a harder time dealing with smaller units and moving units.
    • Examples of Order from popular fiction are Superman, Cobra Commander, and Leia Organa.

One way to start building a deck is to start with a domain you think fits your playstyle (or just style, generally) and search for cool cards you might want to fit into a deck.

Look for this and other events at our website: gnomegames.com/events/month!

Riftbound Nexus Nights – Fridays at Green Bay West

Join the Gnomes each Friday at 6:30pm for Riftbound’s Nexus Nights!

We’re inviting players out to play Riftbound in a variety of formats with a simple cost of purchasing a pack of Riftbound! Promos will go out based on attendance.

There are a multitude of formats available to play: 1 v 1, 2 v 2, or 3-4 player free for all! You’ll want to stay up to date with the most current errata or rules changes, some of which is available here: https://riftbound.leagueoflegends.com/en-us/news/rules-and-releases/riftbound-origins-card-errata/ 

If you’re looking for help building decks you might like information from the designers: https://riftbound.leagueoflegends.com/en-us/news/rules-and-releases/deckbuilding-primer/

The domains are:

  • Fury (Red) –
    • Fury is about aggression, passion, and the thrill of conquering.
    • Fury decks often use damage-based removal, Accelerate (and other ways to enter ready), and rewards for conquering to achieve victory.
    • Generally, Fury cards have a harder time drawing lots of cards or killing units directly, especially units that stay out of combat in their base.
    • Examples of Fury from popular fiction are Conan the Barbarian, Blade, and Anakin Skywalker.
  • Calm (Green)
    • Calm is about balance, meditation, and the peace of holding.
    • Calm decks often use defensive tricks, moving enemies, and negating interaction (like counterspells and stuns) to defend their holds and achieve victory.
    • Generally, Calm cards have a harder time being very aggressive or interacting without using their units.
    • Examples of Calm from popular fiction are Gandalf, Baloo, and Obi Wan Kenobi.
  • Mind (Blue)
    • Mind is about innovation, outsmarting opponents, and the benefits of intelligence and curiosity.
    • Mind decks often use long-term planning, shrinking tricks, card draw, hidden and gear synergy to gain an advantage and achieve victory.
    • Generally, Mind cards have a harder time with moving units or having efficient units.
    • Examples of Mind from popular fiction are Sherlock Holmes, Curious George, and Yoda.
  • Body (Orange)
    • Body is about physical superiority, agility, and connection to the wilds.
    • Body decks often ramp their resources, play efficient and high impact units, and dominate combats to achieve victory.
    • Generally, Body cards have a harder time with finding efficient card draw or noncombat spells.
    • Examples of Body from popular fiction are The Terminator, Juggernaut, and Chewbacca.
  • Chaos (Purple) –
    • Chaos is about unpredictability, rebellion, and trickiness.
    • Chaos decks often manipulate position and the trash, use hidden tricks, and filter toward the right cards to achieve victory.
    • Generally, Chaos cards have a harder time permanently eliminating a threat or giving permanent advantages to its units.
    • Examples of Chaos from popular fiction are V (for Vendetta), Spiderman, and Han Solo.
  • Order (Yellow) –
    • Order is about unity, community, and sacrifice for the greater good.
    • Order decks often generate many small units, gain effects on unit death, and kill units directly to achieve victory.
    • Generally, Order cards have a harder time dealing with smaller units and moving units.
    • Examples of Order from popular fiction are Superman, Cobra Commander, and Leia Organa.

One way to start building a deck is to start with a domain you think fits your playstyle (or just style, generally) and search for cool cards you might want to fit into a deck.

Look for this and other events at our website: gnomegames.com/events/month!

Avatar 2 Headed Giant Prerelease! – Green Bay West – $100*

Gnome West

Toph at Gnome WestExplore the world of Avatar with a Gnome Magic the Gathering Prerelease 2HG Prerelease!
Sunday, November 16th at 1pm!
$100+tax entry.

Every era needs an Avatar, and every set needs a Prerelease! Be among the first to play with Magic: The Gathering | Avatar: The Last Airbender at Gnome Games’ Sunday 2HG prerelease! When you register for a Prerelease event, you’ll receive one of five themed Prerelease Packs. Each Prerelease Pack contains the following:

  • 5 Magic: The Gathering | Avatar: The Last Airbender Play Boosters
  • 1 Seeded Magic: The Gathering | Avatar: The Last Airbender Character Booster
  • 2 Non-foil double-sided tokens themed to your Prerelease Pack’s color
  • 1 Traditional foil year-stamped rare or mythic rare
  • 1 Spindown die themed to your Prerelease Pack’s color

This set’s Prerelease Packs contain a special Character Booster, designed to bring some extra Avatar: The Last Airbender flavor to your games. Each Character Booster focuses on a specific color of Magic and includes cards that highlight your chosen character.

Our 2HG prerelease is our classic Sealed event. 3 Rounds of Swiss Win-A-Match-Win-A-Pack!  We have a limited amount of seats so make sure to preregister!

Preregister for our event on the MTGCompanion App with this code!: 56VPVM6

Check out our other stores prerelease’s here!: Gnome Games Avatar

For more info on Avatar click here!: Magic’s Avatar the Last Airbender

But what is a Prerelease event? These events are hosted at local game stores and let you play with a new set a week ahead of its release.

Prereleases are typically run as Sealed events, which means you’ll construct a 40-card deck out of the contents of your Prerelease Pack and any number of basic lands. For more information from Wizards on the prerelease, check here: https://magic.wizards.com/en/news/feature/spider-man-prerelease-guide

We also have a special bonus for players who dedicate themselves to mastering the elements across multiple Prerelease events. Players who participate in two or more Prerelease events will receive a collectible pouch while supplies last. These collectible pouches feature the character-focused artwork from the Prerelease Packs and are large enough to store dice, tokens, counters, or even a tile from the Order of the White Lotus.

Study up on some upcoming mechanics!

Firebending is a keyword that always includes a number. Whenever a creature you control with firebending attacks, you add that much red mana. You don’t lose this mana during that combat. Any of this mana you still have as combat ends will be lost. You won’t have it during your second main phase.

Airbend is a keyword action. To airbend a permanent or a spell, you exile it. As long as that card remains exiled, its owner may cast it by paying rather than paying its mana cost. This doesn’t change when that card can be cast. If you airbend a creature that an opponent owns during your turn (notably something Appa can’t do unless you control that creature, but other cards can), they’ll usually have to wait until their next turn to cast it again.

Waterbend is a cost and always includes an amount of mana that must be paid … somehow. More on that in a moment. Waterbend costs can appear as an additional cost to cast a spell, as part of an ability’s activation cost, or anywhere else you might be asked to pay mana.

To pay a waterbend cost, you can always just pay the requested mana. However, for each 1 mana in that cost, you can tap an untapped artifact or creature you control rather than pay that mana. If you choose to tap a creature to help pay a waterbend cost, it can be one that just came under your control that turn.

Earthbend is another keyword action that includes a number. When you earthbend, choose target land you control. As the earthbend ability resolves, that land becomes a 0/0 creature with haste that’s still a land. Then put +1/+1 counters on it equal to the earthbend number. Because the new creature land will have haste, you can feel free to earthbend lands that you just played. There is no summoning sickness in Ba Sing Se.

*pricing is subject to change up to 72 hours before the event

 

Star Wars Unlimited: Secrets of Power Prerelease Event – Green Bay West

Star Wars Prerelease

Join the Gnomes for the Secrets of Power Prerelease! Star Wars fans and Unlimited players:

November 1st
Starting at 2:00pm
Entry is $35*

We’ll be playing 3 rounds of play after players build a minimum 30 card deck with 1 base and 1 leader. Each round is a best 2 of 3 match, with a 55 minute time limit. When you win your match, you’ll win a pack of Secrets of Power!

After 3 rounds of play, each player will get an additional booster as a participation prize!

What is a Prerelease Event?

Prerelease Events take place the week before the official release date of a new set. Each Prerelease Event involves a sealed tournament and allows players to get ahold of cards from the new set early. With booster packs given out as additional prizing, these events are a fun, relaxed way to dive into a new set and try out what the new cards have to offer!

You can use any common base for your deck, even one that did not come from one of the booster packs you opened. You can only use a rare base if it was in one of the booster packs you opened.

Your draw deck can include any number of copies of the same card.

The Secrets of Power set features characters and content from across multiple eras of the Star Wars galaxy, with a particular focus on operatives, officials, saboteurs and schemers.

Secrets of Power—the next set of the Star Wars™: Unlimited trading card game—ushers in a bold new chapter for the game, plunging players into the high-stakes world of galactic politics and covert operations. This set shifts the focus from the front lines of the battlefield to the corridors of power, where cunning diplomacy, shadowy manipulation, and backroom deals take center stage. If you have ever wanted to feel like a mastermind pulling the strings or a double agent that unravels the schemers’ plans, this is the set for you!

Yu-Gi-Oh Advanced Format Tournament – Green Bay West

It’s time to d-d-d-duel!!!
It’s a Sunday fun-day tournament of Yu-Gi-Oh!
Advanced Format. 3 rounds win a match win an OTS pack. If you haven’t received an OTS pack by the end of the event, you get one for coming and playing!

$5 per player.

Verify the latest forbidden/banned list here: Forbidden & Limited Lists – Yu-Gi-Oh! TRADING CARD GAME 

Watch for special events on our event calendar!

Universus October Store Championship Event! – Green Bay West – $20*

Green Bay West

Come compete in our Universus Season 3 Store Championship at Gnome Games Green Bay West!

Its time to determine who our Store Champion is! Our Competitive Store Championship event gives players not only unique promos, but points to go to worlds! Only the best of the best can stand a chance at winning, will it be you? After 3 rounds of Swiss Standard Constructed we’ll find out!

Our Store Championship Event is on Sunday, Oct 26th at 11:00am! Registration opens up at 10:00am and costs $20*!

Find out more about Store Championships here!

For more Universus at Gnome Games click here!