Riftbound: Spiritforged Pre-Rift Event at Green Bay West – $35

Green Bay West

Riftbound: Spiritforged Pre-Rift

It’s time for Riftbound Summoners! You’re invited to the Pre-Rift event for Spiritforged at Gnome Games Green Bay West!
Saturday, Feburary 7th at 1pm the Gnomes will be hosting up to 16 players* for a chance to play with the Spiritforged cards before the full release! The Cost is $35+tax for entry, and gets you a Player kit and entry to the 3 rounds of play, where each round you win, win’s you a pack of Spiritforged!

• Each Player Kit contains
♦ 1 Mini-precon (15 cards including Champion Legend, Champion Unit)
♦ 5 Spiritforged Booster Packs
♦ 1 Pre-Rift Promo Card

Preregisters for the event at: https://locator.riftbound.uvsgames.com/events/273965 !

*Seats and kits available will be based on availability after the Friday evening event here: https://gnomegames.com/event/riftbound-spiritforged-pre-rift-event-at-green-bay-west-35/

How do you play a Pre-Rift Event?

  • Sealed Deck is a limited format where players are provided with 6 unopened booster packs to construct their deck. {Gnome Edit: In this case, 5 Booster Packs and 1 Mini-Precon}
  • 602.1.c. Main Decks in Sealed Deck are exactly 25 cards.
  • 602.1.d. The domain identity of a limited deck is any three domains, or any domain plus the domains of its Champion Legend (if it has one).
    • 602.1.d.1. A sealed deck may have any Champion Unit that is included in its domain identity as its Chosen Champion, even one that does not have a champion tag that matches its Champion Legend (if it has one).
    • 602.1.d.2. A sealed deck may play any signature spells that are fully included in its domain identity, even if they do not include the corresponding champion.
      • 602.1.d.2.a. Example: A sealed main deck with a domain identity of Fury/Body/Order could use signature spells that are Fury/Order or Body/Order, but not signature spells that are Fury/Mind or Body/Chaos.
  • 602.1.e. A sealed deck is still legal if it has no Champion Legend or Chosen Champion.
    • 602.1.e.1. A player may opt not to use a Champion Legend or a Chosen Champion in their sealed deck even if they opened one in their provided packs.
    • 602.1.e.2. If a player’s deck doesn’t include both a Champion Legend and a Chosen Champion, they draw a card at the start of their first beginning phase each game. (If they have neither, they still only draw one card.)
  • 602.1.f. In competitions where a sideboard is allowed, a limited deck’s sideboard is every card provided to the player as part of the competition that isn’t used in their deck construction, unless otherwise specified.
    • 602.1.f.1. Players may change their domain identities while sideboarding as long as the resulting deck still meets c-d.
  • 602.1.g. The normal limits on copies of named or signature cards do not apply.
  • 602.1.h. Sealed decks must have at least three battlefields available, so if any are not included in the cards provided to the player as part of the competition, the player may use a blank battlefield represented by a facedown card.
    • 602.1.h.1. A player may opt to use blank battlefields in place of battlefields they opened.
    • 602.1.h.2. Players may select any battlefield from their sealed card pool during game start procedure.
      • 602.1.h.2.a. In events where sealed deck registration is required, players must register a battlefield to be used in the first game of a match.
      • 602.1.h.2.b. Players may only use a specific battlefield once per match, but may use the same named battlefield as many times as they have copies of it in their sealed card pool.
  • 602.1.i. Players may use the six basic Runes from any source for play in a limited competition, even if they were not in the cards provided to the player as part of the competition.
    • 602.1.i.1. Players may only include runes that match the domain identity of their main deck.
  • 602.1.j. In some cases, competition officials may allow players to provide their own product, but in such cases player-brought products must be pooled and distributed amongst participants randomly.
  • 602.1.k. Players may not use electronic devices to take notes or as a strategic aide during sealed deck building.

Watch for updates and clarifications to cards and rules on the official Riftbound website!

Join other Riftbound events at Gnome Games on our calendar and the official Riftbound event calendar!

Riftbound: Spiritforged Pre-Rift Event at Green Bay West – $35

Green Bay West

Riftbound: Spiritforged Pre-Rift

It’s time for Riftbound Summoners! You’re invited to the Pre-Rift event for Spiritforged at Gnome Games Green Bay West!
Friday, Feburary 6th at 6:30pm the Gnomes will be hosting up to 16 players for a chance to play with the Spiritforged cards before the full release! The Cost is $35+tax for entry, and gets you a Player kit and entry to the 3 rounds of play, where each round you win, win’s you a pack of Spiritforged!

• Each Player Kit contains
♦ 1 Mini-precon (15 cards including Champion Legend, Champion Unit)
♦ 5 Spiritforged Booster Packs
♦ 1 Pre-Rift Promo Card

Preregisters for the event at: https://locator.riftbound.uvsgames.com/events/273965 !

How do you play a Pre-Rift Event?

  • Sealed Deck is a limited format where players are provided with 6 unopened booster packs to construct their deck. {Gnome Edit: In this case, 5 Booster Packs and 1 Mini-Precon}
  • 602.1.c. Main Decks in Sealed Deck are exactly 25 cards.
  • 602.1.d. The domain identity of a limited deck is any three domains, or any domain plus the domains of its Champion Legend (if it has one).
    • 602.1.d.1. A sealed deck may have any Champion Unit that is included in its domain identity as its Chosen Champion, even one that does not have a champion tag that matches its Champion Legend (if it has one).
    • 602.1.d.2. A sealed deck may play any signature spells that are fully included in its domain identity, even if they do not include the corresponding champion.
      • 602.1.d.2.a. Example: A sealed main deck with a domain identity of Fury/Body/Order could use signature spells that are Fury/Order or Body/Order, but not signature spells that are Fury/Mind or Body/Chaos.
  • 602.1.e. A sealed deck is still legal if it has no Champion Legend or Chosen Champion.
    • 602.1.e.1. A player may opt not to use a Champion Legend or a Chosen Champion in their sealed deck even if they opened one in their provided packs.
    • 602.1.e.2. If a player’s deck doesn’t include both a Champion Legend and a Chosen Champion, they draw a card at the start of their first beginning phase each game. (If they have neither, they still only draw one card.)
  • 602.1.f. In competitions where a sideboard is allowed, a limited deck’s sideboard is every card provided to the player as part of the competition that isn’t used in their deck construction, unless otherwise specified.
    • 602.1.f.1. Players may change their domain identities while sideboarding as long as the resulting deck still meets c-d.
  • 602.1.g. The normal limits on copies of named or signature cards do not apply.
  • 602.1.h. Sealed decks must have at least three battlefields available, so if any are not included in the cards provided to the player as part of the competition, the player may use a blank battlefield represented by a facedown card.
    • 602.1.h.1. A player may opt to use blank battlefields in place of battlefields they opened.
    • 602.1.h.2. Players may select any battlefield from their sealed card pool during game start procedure.
      • 602.1.h.2.a. In events where sealed deck registration is required, players must register a battlefield to be used in the first game of a match.
      • 602.1.h.2.b. Players may only use a specific battlefield once per match, but may use the same named battlefield as many times as they have copies of it in their sealed card pool.
  • 602.1.i. Players may use the six basic Runes from any source for play in a limited competition, even if they were not in the cards provided to the player as part of the competition.
    • 602.1.i.1. Players may only include runes that match the domain identity of their main deck.
  • 602.1.j. In some cases, competition officials may allow players to provide their own product, but in such cases player-brought products must be pooled and distributed amongst participants randomly.
  • 602.1.k. Players may not use electronic devices to take notes or as a strategic aide during sealed deck building.

Watch for updates and clarifications to cards and rules on the official Riftbound website!

Join other Riftbound events at Gnome Games on our calendar and the official Riftbound event calendar!

Magic the Gathering: Lorwyn Eclipsed Commander Party – Green Bay West

Gnome West

Who will you be on Lorwyn or Shadowmoor? The Commander Party for Lorwyn Eclipsed gives you a chance to find out!

Monday, February 16th at 6pm we invite players to play together with the Lorwyn Eclipsed Commander Party set of rules!

Eventcode: 3JEN7G7

Each player who joins in will get a promo Farhaven Elf! (While supplies last.)

SETUP: Place the rules sheet in the center of the play area. Use the Lorwyn side of the Lorwyn-Shadowmoor indicator card to cover the Shadowmoor roll table. Each player draws and mulligans their opening hand as normal, then does so again, setting aside the second “hand” of cards on the corner of this rules sheet nearest them. Grab a six-sided die.

GAMEPLAY: Players start the game on Lorwyn. After the first player’s third turn begins, the following rules apply. At the beginning of combat on your turn, roll a six-sided die and get the bonus listed below for the plane you are currently on.

For more information on the Commander Format visit https://magic.wizards.com/en/formats/commander 

Commander Rules

Play Rules/Modifiers

This format is for four players per game and deck sizes are 99 cards + 1 commander card. The game duration for this format should be about 20 minutes per player.The Commander format is all about picking your hero and building a deck around them. In this casual, multiplayer format, you choose a legendary creature or artifact to serve as your commander and build the rest of your deck around their color identity and unique abilities. Players are only allowed one of each card in their deck, with the exception of basic lands, but they can use cards from throughout Magic‘s history.

Color Identity

A card’s color identity can come from any part of that card, including its casting cost and any mana symbols in its text. Every card in your Commander deck must only use mana symbols that also appear on your commander. Colorless cards are allowed as well.

Command Zone

This is where your commander resides during the game when they are not in play. At the start of the game, each player puts their commander face up into the command zone. A commander can be cast from the command zone for its normal costs, plus an additional two mana for each previous time it’s been cast from the command zone this game. If your commander would be put into your library, hand, graveyard or exile from anywhere, you may return it to your command zone instead.

Commander Damage

A player that’s been dealt 21 or more combat damage by the same commander over the course of the game loses the game. The commander is tracked across zone changes for this purpose (for example, if one player takes control of another player’s commander, any damage that commander already dealt is still counted).

Current Commander Banned list.

Join our other events by checking out our calendar!

Magic the Gathering: Lorwyn Eclipsed Commander Party – Green Bay West

Who will you be on Lorwyn or Shadowmoor? The Commander Party for Lorwyn Eclipsed gives you a chance to find out!

Monday, February 2nd at 6pm we invite players to play together with the Lorwyn Eclipsed Commander Party set of rules!

Eventcode: M7GJGXN

Each player who joins in will get a promo Farhaven Elf! (While supplies last.)

SETUP: Place the rules sheet in the center of the play area. Use the Lorwyn side of the Lorwyn-Shadowmoor indicator card to cover the Shadowmoor roll table. Each player draws and mulligans their opening hand as normal, then does so again, setting aside the second “hand” of cards on the corner of this rules sheet nearest them. Grab a six-sided die.

GAMEPLAY: Players start the game on Lorwyn. After the first player’s third turn begins, the following rules apply. At the beginning of combat on your turn, roll a six-sided die and get the bonus listed below for the plane you are currently on.

For more information on the Commander Format visit https://magic.wizards.com/en/formats/commander 

Commander Rules

Play Rules/Modifiers

This format is for four players per game and deck sizes are 99 cards + 1 commander card. The game duration for this format should be about 20 minutes per player.The Commander format is all about picking your hero and building a deck around them. In this casual, multiplayer format, you choose a legendary creature or artifact to serve as your commander and build the rest of your deck around their color identity and unique abilities. Players are only allowed one of each card in their deck, with the exception of basic lands, but they can use cards from throughout Magic‘s history.

Color Identity

A card’s color identity can come from any part of that card, including its casting cost and any mana symbols in its text. Every card in your Commander deck must only use mana symbols that also appear on your commander. Colorless cards are allowed as well.

Command Zone

This is where your commander resides during the game when they are not in play. At the start of the game, each player puts their commander face up into the command zone. A commander can be cast from the command zone for its normal costs, plus an additional two mana for each previous time it’s been cast from the command zone this game. If your commander would be put into your library, hand, graveyard or exile from anywhere, you may return it to your command zone instead.

Commander Damage

A player that’s been dealt 21 or more combat damage by the same commander over the course of the game loses the game. The commander is tracked across zone changes for this purpose (for example, if one player takes control of another player’s commander, any damage that commander already dealt is still counted).

Current Commander Banned list.

Join our other events by checking out our calendar!

Gundam TCG Steel Requiem [GD-03] Release Event at Green Bay West – $30

Join us at Gnome Games Green Bay West for our Gundam TCG Steel Requiem [GD-03] Release Event!

Join us Sunday, February 1st
Starting at 1:00pm
Entry is $30

Crack open four packs to craft your own 30 card deck in a sealed event, then battle it out in 3 rounds of a Swiss style tournament! Every match you win, you win a pack! Participants will get two special promotional cards!

In Booster-only Sealed, the following construction rules apply:

  • Open 4 booster packs. (48+4 cards)
  • Deck must be exactly 30 cards.
  • No color restrictions when building the deck.
  • You can include any number of cards with the same card number.

What do I need to bring?

Just yourself and a great attitude! If you don’t know how to play, you may want to check out the play guide for tips and instructions for playing the Gundam TCG!

What is the Gundam TCG?

Experience the Gundam Series, beloved world-wide, as a trading card game! The “GUNDAM CARD GAME” expresses the world of the “Gundam” series through Unit, Pilot, Command, and Base cards. Check out the Gundam TCG website for Tutorials, News, and more!

Featured Series from this set: Mobile Suit Gundam: Iron-Blooded Orphans Urdr-Hunt and Mobile Suit Gundam 0080: War in the Pocket!

Steel Requiem GD-03 Rarity
139+20 Card Types

  • x50 Common
  • x36 Uncommon
  • x34 Rare
  • x12 Legend Rare
  • x7 Special
  • x10 Token
  • x10 Resource

Additional Tournament Rules

During certain events (official tournament final rounds and tournament battles), if a game fails to end within the established time limit, players may be granted additional turns depending on whether the current turn belongs to Player One or Player Two, as shown below.
・If time runs out during Player One’s turn
Add three turns after the current turn
・If time runs out during Player Two’s turn
Add two turns after the current turn
If the game fails to end during the additional turns listed above, the steps below should be followed to determine an outcome.
1. The player with the most cards in their shield area (combined total of Base and Shields) is the winner. (If cards are equal, go to step 2.)
2. The player with the most cards remaining in their deck is the winner. (If decks are equal, go to step 3.)
3. Both players lose

Looking for more Gundam TCG at Gnome Games? Check out our calendar!

Union Arena Release Event: KAGURABACHI at Gnome Games Green Bay East – $30

Join us at Gnome Games Green Bay East for our Union Arena Release Event: Kagurabachi!

Friday, February 20th,
Entry is $30
Starting at 5pm

We’re hosting another release event for Union Arena! Take part in the release of Kagurbachi in a 3 round Swiss style Tournament! Players will open 5 packs of Kagurabachi and use them as a deck to compete in matches. Each round won awards players with an additional pack! Each participant gets a Release Event Pack and a promotional card. One Winner will get a special Winner foil stamped promotional card!

Entry is $30*. Players need to register ahead of time on Bandai TCG+.

What do I need to know for Deckbuilding?

Because of the nature of sealed events, decks can contain more than four cards with the same card number. It can also contain more than four of each of the Special, Color, and Final trigger types. 5 booster packs contribute to creating as close to a 60 card deck as possible. A deck needs 3 Action Point cards, Raids can be performed using cards with two different colors, and five Special triggers can be in a deck. Bring your own sleeves from home or purchase some before the event!

Interested in more about Union Arena with upcoming events, sets, and more? Check out their website!

For more Union Arena at Gnome Games, take a peek at our calendar!

*Event pricing is subject to adjustment due to unforeseen increases in supplier and operating costs, including changes to tariffs and duties.

What is Union Arena?

UNION ARENA is a “Common Rules Trading Card Game”, which means players only need to learn 1 set of rules to play this card game using characters from series they love. In UNION ARENA you can find many popular characters from various series on the cards! Make a deck with characters from your favorite series and enjoy battles that even cross series! For more information on how to play Union Arena, check here!

Interested in more Union Arena news? Check out their website!

More Union Arena Events are on our Gnome Games calendar!

*​Event pricing is subject to adjustment due to unforeseen increases in supplier and operating costs, including changes to tariffs and duties.

Union Arena Rare Battle: Demon Slayer: Kimetsu no Yaiba Vol.2 at Gnome Games Green Bay East – $15

Join us at Gnome Games Green Bay East for our Union Arena Rare Battle: Demon Slayer: Kimetsu no Yaiba Vol.2!

Friday, February 13th,
Entry is $15
Starting at 5pm

We’re hosting a Rare Battle for Union Arena! This week’s theme: Demon Slayer: Kimetsu no Yaiba Vol.2! Aim for victory within your favorite titles in the special tournaments called “UNION ARENA RARE BATTLE”! This event type uses ONE Battle Rules so all participants use decks from the same title to battle for a “UNION RARE CARD”, which is only in this event! All participants receive an event pack, 4th through 2nd place receive an exclusive promo card, and the winner gets a special Winner card!

What do I need to participate?

A Union Arena legal deck is required to participate, and the deck has to be themed around Demon Slayer: Kimetsu no Yaiba Vol.2. Additionally, players must register for the event through TCG+.

What is Union Arena?

UNION ARENA is a “Common Rules Trading Card Game”, which means players only need to learn 1 set of rules to play this card game using characters from series they love. In UNION ARENA you can find many popular characters from various series on the cards! Make a deck with characters from your favorite series and enjoy battles that even cross series! For more information on how to play Union Arena, check here!

Interested in more Union Arena news? Check out their website!

More Union Arena Events are on our Gnome Games calendar!

*​Event pricing is subject to adjustment due to unforeseen increases in supplier and operating costs, including changes to tariffs and duties.

Union Arena Rare Battle: GODDESS OF VICTORY: NIKKE at Gnome Games Green Bay East – $15

Join us at Gnome Games Green Bay East for our Union Arena Rare Battle: Goddess of Victory: Nikke!

Friday, February 6th,
Entry is $15
Starting at 5pm

We’re hosting a Rare Battle for Union Arena! This week’s theme: Goddess of Victory: Nikke! Aim for victory within your favorite titles in the special tournaments called “UNION ARENA RARE BATTLE”! This event type uses ONE Battle Rules so all participants use decks from the same title to battle for a “UNION RARE CARD”, which is only in this event! All participants receive an event pack, 4th through 2nd place receive an exclusive promo card, and the winner gets a special Winner card!

What do I need to participate?

A Union Arena legal deck is required to participate, and the deck has to be themed around Goddess of Victory: Nikke. Additionally, players must register for the event through TCG+.

What is Union Arena?

UNION ARENA is a “Common Rules Trading Card Game”, which means players only need to learn 1 set of rules to play this card game using characters from series they love. In UNION ARENA you can find many popular characters from various series on the cards! Make a deck with characters from your favorite series and enjoy battles that even cross series! For more information on how to play Union Arena, check here!

Interested in more Union Arena news? Check out their website!

More Union Arena Events are on our Gnome Games calendar!

*​Event pricing is subject to adjustment due to unforeseen increases in supplier and operating costs, including changes to tariffs and duties.

Union Arena Sword Art Online Volume 2 Release Event at Gnome Games Green Bay East – $30*

Join us at Gnome Games Green Bay East for our Union Arena Sword Art Online Volume 2 Release Event!

Friday, January 30th
Starting at 5 PM
Entry is $30

we’re hosting another release event for Union Arena! Take part in the release of Sword Art Online Volume 2 in a 3 round Swiss style Tournament! Players will open 5 packs of Sword Art Online Volume 2 and use them as a deck to compete in matches. Each round won awards players with an additional pack! Each participant gets a Release Event Pack and an Asuna [Progressive] promotional card. One Winner will get a special Winner foil stamped Asuna [Progressive] promotional card!

Entry is $30*. Players need to register ahead of time on Bandai TCG+.

What do I need to know for Deckbuilding?

Because of the nature of sealed events, decks can contain more than four cards with the same card number. It can also contain more than four of each of the Special, Color, and Final trigger types. 5 booster packs contribute to creating as close to a 60 card deck as possible. A deck needs 3 Action Point cards, Raids can be performed using cards with two different colors, and five Special triggers can be in a deck. Bring your own sleeves from home or purchase some before the event!

Interested in more about Union Arena with upcoming events, sets, and more? Check out their website!

For more Union Arena at Gnome Games, take a peek at our calendar!

*Event pricing is subject to adjustment due to unforeseen increases in supplier and operating costs, including changes to tariffs and duties.