
~Join the Gnomes at Gnome Games Green Bay West for some Avtar fun with a Two-Headed Giant Commander Event celebrating the Avatar set January 5th at 6pm!
Two-Headed Giant Commander Night is a new Commander event in which players can earn promo cards by pairing up to battle other two-player teams. If you’re new to Commander, or want to come out with your friends and play with the new set, this is the perfect opportunity to do so!
Play follows the normal Two-Headed Giant rules, with a few added exceptions:
- Each team starts with 60 life.
- A team loses when they take 21 or more damage from a single commander OR have 15 or more poison counters.
More info on Two-Headed Giant Rules can be found here: https://magic.wizards.com/en/formats/two-headed-giant
~Entry: 5$
Check out our event calendar for more opportunities to play!

~Join the Gnomes at Gnome Games Green Bay West for some Avtar fun with a Two-Headed Giant Commander Event celebrating the Avatar set December 22nd at 6pm!
Two-Headed Giant Commander Night is a new Commander event in which players can earn promo cards by pairing up to battle other two-player teams. If you’re new to Commander, or want to come out with your friends and play with the new set, this is the perfect opportunity to do so!
Play follows the normal Two-Headed Giant rules, with a few added exceptions:
- Each team starts with 60 life.
- A team loses when they take 21 or more damage from a single commander OR have 15 or more poison counters.
More info on Two-Headed Giant Rules can be found here: https://magic.wizards.com/en/formats/two-headed-giant
~Entry: 5$
Check out our event calendar for more opportunities to play!
Will you become the next Avatar? The Commander Party for Avatar: The Last Air Bender gives you a chance!
Monday, January 12th at 6pm we invite players to play together with the Avatar Commander Party set of rules!
Eventcode: DWRM587
Each player who joins in will get a promo Gran-Gran! (While supplies last.)
GAMEPLAY: The play aid has four sections, one for each of the four bending elements. At the beginning of the first player’s third turn, each player puts their
marker on the element closest to them. Whenever a player meets the conditions on their element, they master that element and advance their marker clockwise to the next element. If a player would master an element they already mastered this game, they enter the avatar state instead.
For more information on the Commander Format visit https://magic.wizards.com/en/formats/commander
“This format is for four players per game and deck sizes are 99 cards + 1 commander card. The game duration for this format should be about 20 minutes per player.
The Commander format is all about picking your hero and building a deck around them. In this casual, multiplayer format, you choose a legendary creature to serve as your commander and build the rest of your deck around their color identity and unique abilities. Players are only allowed one of each card in their deck, with the exception of basic lands, but they can use cards from throughout Magic’s history.”
Current Commander Banned list.
Join our other events by checking out our calendar!
Will you become the next Avatar? The Commander Party for Avatar: The Last Air Bender gives you a chance!
Monday, December 8th at 6pm we invite players to play together with the Avatar Commander Party set of rules!
Eventcode: RZDJ45R
Each player who joins in will get a promo Gran-Gran! (While supplies last.)
GAMEPLAY: The play aid has four sections, one for each of the four bending elements. At the beginning of the first player’s third turn, each player puts their
marker on the element closest to them. Whenever a player meets the conditions on their element, they master that element and advance their marker clockwise to the next element. If a player would master an element they already mastered this game, they enter the avatar state instead.
For more information on the Commander Format visit https://magic.wizards.com/en/formats/commander
“This format is for four players per game and deck sizes are 99 cards + 1 commander card. The game duration for this format should be about 20 minutes per player.
The Commander format is all about picking your hero and building a deck around them. In this casual, multiplayer format, you choose a legendary creature to serve as your commander and build the rest of your deck around their color identity and unique abilities. Players are only allowed one of each card in their deck, with the exception of basic lands, but they can use cards from throughout Magic’s history.”
Current Commander Banned list.
Join our other events by checking out our calendar!

~Join the Gnomes at Gnome Games Green Bay West for some Spider-Man fun with a Two-Headed Giant Commander Event celebrating the Spider-Man set October 13th at 6pm!
Two-Headed Giant Commander Night is a new Commander event in which players can earn promo cards by pairing up to battle other two-player teams. If you’re new to Commander, or want to come out with your friends and play with the new set, this is the perfect opportunity to do so!
Play follows the normal Two-Headed Giant rules, with a few added exceptions:
- Each team starts with 60 life.
- A team loses when they take 21 or more damage from a single commander OR have 15 or more poison counters.
More info on Two-Headed Giant Rules can be found here: https://magic.wizards.com/en/formats/two-headed-giant
~Entry: 5$
Check out our event calendar for more opportunities to play!

Choose a hero, band together in this Commander Party face off against the super villains of Spider-Man!
Monday, October 27th at 6pm we invite players to play together with the Spider-Man Commander Party set of rules!
Each player who joins in will get a promo Spider-Ham, Peter Porker!
Bring your own commander deck, and at the start of the event, before the game begins, set the Super Heroes in the middle of the table.
Starting with the youngest player and going clockwise, each player chooses a
Super Hero and places it in the command zone. Set the remaining Super Heroes aside. They won’t be used in this game. Shuffle the Super Villains deck and put it in the designated spot on the rules sheet. Turn the top card of the Super Villains
deck face up.
Super Villains are running amok in the city. Can your team of Super Heroes contain the chaos and save the day? And which one of you will emerge as the ultimate champion?
During each player’s turn, that player controls the face-up Super Villain card. If it has activated abilities, that player may activate them. Its triggered abilities will trigger based on that player’s actions, and so on.
• Each Super Villain card has an ability that allows you to capture it. If you capture a Super Villain, place its card into the Super Villain discard pile (a particularly evil discard pile next to the Super Villain deck) and put a capture counter on your Super Hero card.
• Each Super Hero may capture a maximum of three Super Villains.
• At the beginning of each player’s upkeep, if there is no Super Villain card face up, that player turns the top card of the Super Villain deck face up. If the Super Villain deck is empty, shuffle the Super Villain discard pile to reform the Super Villain deck.
• At the beginning of each player’s upkeep, if the face-up Super Villain is the same Super Villain that was there as the player ended their last turn, the player may put the Super Villain on the bottom of the deck and turn over a new Super Villain.
Watch a video of some potential shenanigans here with Good Time Society.
Join our other events by checking out our calendar!

Choose a hero, band together in this Commander Party face off against the super villains of Spider-Man!
Monday, October 6th at 6pm we invite players to play together with the Spider-Man Commander Party set of rules!
Each player who joins in will get a promo Spider-Ham, Peter Porker!
Bring your own commander deck, and at the start of the event, before the game begins, set the Super Heroes in the middle of the table.
Starting with the youngest player and going clockwise, each player chooses a
Super Hero and places it in the command zone. Set the remaining Super Heroes aside. They won’t be used in this game. Shuffle the Super Villains deck and put it in the designated spot on the rules sheet. Turn the top card of the Super Villains
deck face up.
Super Villains are running amok in the city. Can your team of Super Heroes contain the chaos and save the day? And which one of you will emerge as the ultimate champion?
During each player’s turn, that player controls the face-up Super Villain card. If it has activated abilities, that player may activate them. Its triggered abilities will trigger based on that player’s actions, and so on.
• Each Super Villain card has an ability that allows you to capture it. If you capture a Super Villain, place its card into the Super Villain discard pile (a particularly evil discard pile next to the Super Villain deck) and put a capture counter on your Super Hero card.
• Each Super Hero may capture a maximum of three Super Villains.
• At the beginning of each player’s upkeep, if there is no Super Villain card face up, that player turns the top card of the Super Villain deck face up. If the Super Villain deck is empty, shuffle the Super Villain discard pile to reform the Super Villain deck.
• At the beginning of each player’s upkeep, if the face-up Super Villain is the same Super Villain that was there as the player ended their last turn, the player may put the Super Villain on the bottom of the deck and turn over a new Super Villain.
Watch a video of some potential shenanigans here with Good Time Society.
Join our other events by checking out our calendar!

Join us for a very special evening of Commander at Gnome Games Appleton North!
Marvel’s spectacular web-swinging hero has made his way to Magic: the Gathering! To celebrate this awesome new arrival, we here at Gnome Games Appleton North will be hosting an evening of Commander featuring fun Spiderman-based variant rules! Join us for amazing games, sensational laughs, and an ultimate evening of Spiderman fun with our friends at Lumberjack Johnny’s! We’ll even have some super cool promos while supplies last just for participating!

Join us for a very special evening of Commander at Gnome Games Appleton North!
Marvel’s spectacular web-swinging hero has made his way to Magic: the Gathering! To celebrate this awesome new arrival, we here at Gnome Games Appleton North will be hosting an evening of Commander featuring fun Spiderman-based variant rules! Join us for amazing games, sensational laughs, and an ultimate evening of Spiderman fun with our friends at Lumberjack Johnny’s! We’ll even have some super cool promos while supplies last just for participating!

Claim the Worlds at the second showing of the Edge of Eternities Commander Party at Gnome Games September 9th at 6pm!
Commander Party ties together gameplay and story in an exciting and thematic Commander event. Players will battle to control five worlds, each with its own special effects. Defeat all your opponents or control all five worlds to win the game! Come celebrate the new set at Gnome Games Green Bay West!
Participants in this event will receive a promo Palladium Myr (while supplies last!)
Commander format rules can be found here!
-Entry 5$
Companion App Code: J2RE7XE
Check out our other events here!