Riftbound: Unleashed Summoner Skirmish at Green Bay West – $15

Gnome Games Green Bay West invites you to our July Riftbound: Unleashed Summoner Skirmish!

On Saturday, June 27th at 10:30 AM join us for a Unleashed Summoner Skirmish! These exclusive, competitive level events offer packs, exclusive prizing, and a Round 1 bye at the Regional Qualifiers to the winner! Rounds depend on attendance, and at most are 5 Rounds with a Top 8 Top Cut. Our rounds are 60 minutes, best of 3.

Each round won awards players with an Unleashed pack! Top Cut is also timed, with play speed and overtime kept in mind. Top Cut single elimination playoffs are 60 minutes, best of 3. Each player that participates receives a participation promo card, the top 8 receive a promo card, and the grand Winner gets a Champion playmat! Keep an eye out for updates on the specific promos.

At high OPL, during playoff matches that occur following the end of Swiss rounds, the higher ranked player from the Swiss rounds is automatically the designated player for the first game of each match.

Entry is $15. Players must register ahead of time on the Riftbound event locator. To sign up, players must have a carde.io account and a linked Riot account.

What is Riftbound?Booster Pack | Unleashed Riftbound: League of Legends

Riftbound is a collectable trading card game featuring a vast array of characters and locales from League of Legends. Choose a Legend and Chosen Champion card for your deck and battle it out between 2 to 4 players in various game modes! The most important card in your deck is your champion legend. This is the card you build your deck around—it determines your options for the chosen champion who starts faceup on the board and who you’ll send to fight for you, and it defines the domains (colors) of your deck’s cards.

Your legend and your chosen champion define your strategy. Maybe your plan is quick strikes, maybe it’s to build up an unstoppable huge army, or maybe it’s to use one incredibly powerful and mobile fighter. You’ll have additional units (and other champion units) to send to fight, spells to help them win, and even gear to empower your team.

For a more guided How to Play experience, take a look at the Riftbound How to Play website!

Want more Riftbound news for events and sets? Check out their website!

Our Gnome Games calendar has more Riftbound events to see!

End of Match Procedure can be used to determine a winner if time runs out:

  • 408.4.a. When time is reached before a winner is determined, if players are in-between games, if a player has more game wins in the match they win the match. If game wins are tied, proceed to 408.4.d.
  • 408.4.b. When time is reached before a winner is determined, if players are in the middle of a game, the player whose turn it is finishes their turn.
  • 408.4.c. After that player’s turn is complete, three additional turns are played. At the conclusion of those additional turns:
    • 408.4.c.1. If a player has the most points in the current game, they win that game. Then, if a player has more game wins in the match, they win the match. If the game score is tied, proceed to 408.4.d.
    • 408.4.c.2. If the point score of the current game is tied, but a player has the most game wins in the match, that player wins the match.
    • 408.4.c.3. If the point score of the current game is tied and the game score of the match is tied, players continue to play until the next point is scored. The player who scores that point wins the match. This does not remove normal scoring restrictions if the next point is the Final Point. See CR 448.1.a. for Final Point details.
  • 408.4.d. If the game score is tied and a new game needs to be started, players start the new game and act as though time immediately runs out, beginning the process of 408.4.a., except with five additional turns following the first player’s turn before moving into sudden death scoring as described in 408.4.c.3. if the point score is tied at the end of those turns.

Riftbound: Unleashed Summoner Skirmish at Green Bay West – $15

Gnome Games Green Bay West invites you to our June Riftbound: Unleashed Summoner Skirmish!

On Saturday, May 30th at 10:30 AM join us for a Unleashed Summoner Skirmish! These exclusive, competitive level events offer packs, exclusive prizing, and a Round 1 bye at the Regional Qualifiers to the winner! Rounds depend on attendance, and at most are 5 Rounds with a Top 8 Top Cut. Our rounds are 60 minutes, best of 3.

Each round won awards players with an Unleashed pack! Top Cut is also timed, with play speed and overtime kept in mind. Top Cut single elimination playoffs are 60 minutes, best of 3. Each player that participates receives a participation promo card, the top 8 receive a promo card, and the grand Winner gets a Champion playmat! Keep an eye out for updates on the specific promos.

At high OPL, during playoff matches that occur following the end of Swiss rounds, the higher ranked player from the Swiss rounds is automatically the designated player for the first game of each match.

Entry is $15. Players must register ahead of time on the Riftbound event locator. To sign up, players must have a carde.io account and a linked Riot account.

What is Riftbound?Booster Pack | Unleashed Riftbound: League of Legends

Riftbound is a collectable trading card game featuring a vast array of characters and locales from League of Legends. Choose a Legend and Chosen Champion card for your deck and battle it out between 2 to 4 players in various game modes! The most important card in your deck is your champion legend. This is the card you build your deck around—it determines your options for the chosen champion who starts faceup on the board and who you’ll send to fight for you, and it defines the domains (colors) of your deck’s cards.

Your legend and your chosen champion define your strategy. Maybe your plan is quick strikes, maybe it’s to build up an unstoppable huge army, or maybe it’s to use one incredibly powerful and mobile fighter. You’ll have additional units (and other champion units) to send to fight, spells to help them win, and even gear to empower your team.

For a more guided How to Play experience, take a look at the Riftbound How to Play website!

Want more Riftbound news for events and sets? Check out their website!

Our Gnome Games calendar has more Riftbound events to see!

End of Match Procedure can be used to determine a winner if time runs out:

  • 408.4.a. When time is reached before a winner is determined, if players are in-between games, if a player has more game wins in the match they win the match. If game wins are tied, proceed to 408.4.d.
  • 408.4.b. When time is reached before a winner is determined, if players are in the middle of a game, the player whose turn it is finishes their turn.
  • 408.4.c. After that player’s turn is complete, three additional turns are played. At the conclusion of those additional turns:
    • 408.4.c.1. If a player has the most points in the current game, they win that game. Then, if a player has more game wins in the match, they win the match. If the game score is tied, proceed to 408.4.d.
    • 408.4.c.2. If the point score of the current game is tied, but a player has the most game wins in the match, that player wins the match.
    • 408.4.c.3. If the point score of the current game is tied and the game score of the match is tied, players continue to play until the next point is scored. The player who scores that point wins the match. This does not remove normal scoring restrictions if the next point is the Final Point. See CR 448.1.a. for Final Point details.
  • 408.4.d. If the game score is tied and a new game needs to be started, players start the new game and act as though time immediately runs out, beginning the process of 408.4.a., except with five additional turns following the first player’s turn before moving into sudden death scoring as described in 408.4.c.3. if the point score is tied at the end of those turns.

One Piece Card Game: [OP-16] The Time of Battle Release Event at Gnome Games Green Bay West

The time for battle is NOW with the One Piece Card Game: [OP-16] The Time of Battle Release Event at Gnome Games Green Bay West!

The latest One Piece set is coming, and what better way to celebrate than by playing with the new cards early in a Release event at Gnome Games Green Bay West!

  • Thursday, June 11th @ 6:00pmOne Piece Trading Card Game The Time of Battle Booster Box OP-16 [ENGLISH, 24 Packs] (Pre-Order ships June)
  • $30 Entry

Every player will receive 6 boosters of the newest set (OP-16) for entry, with which they will build a 40-card deck, and may either utilize the leader card given as part of entry, a leader card pulled from one of the packs, or a leader they bring from home. We recommend bringing your own Don! cards for this event. These events are perfect for newer players, with everyone being on an even playing field and using the new cards for the first time!

After deck construction is completed, players will play in a 3 round tournament, where each round they win, they will be awarded a pack of OP-16 as a prize!

*Participation promos go out to every player during the first round, and the Overall Winner gets a Winner Stamped card!

**Players must register for this event through Bandai TCG+ here.

One Piece Card Game: [OP-16] The Time of Battle Release Event at Gnome Games Green Bay West

The time for battle is NOW with the One Piece Card Game: [OP-16] The Time of Battle Release Event at Gnome Games Green Bay West!

The latest One Piece set is coming, and what better way to celebrate than by playing with the new cards early in a Release event at Gnome Games Green Bay West!

  • Saturday, June 6th @ 4:00pmOne Piece Trading Card Game The Time of Battle Booster Box OP-16 [ENGLISH,  24 Packs] (Pre-Order ships June)
  • $30 Entry

Every player will receive 6 boosters of the newest set (OP-16) for entry, with which they will build a 40-card deck, and may either utilize the leader card given as part of entry, a leader card pulled from one of the packs, or a leader they bring from home. We recommend bringing your own Don! cards for this event. These events are perfect for newer players, with everyone being on an even playing field and using the new cards for the first time!

After deck construction is completed, players will play in a 3 round tournament, where each round they win, they will be awarded a pack of OP-16 as a prize!

*Participation promos go out to every player during the first round, and the Overall Winner gets a Winner Stamped card!

**Players must register for this event through Bandai TCG+ here.

Digimon Card Game: DUAL REVOLUTION [BT-25] Release Event at Gnome Games Green Bay West

Join us for the Digimon Card Game DUAL REVOLUTION [BT-25] Release Event over at Gnome Games Green Bay West!

  • May 15th @ 5:00pm
  • $35.00 Entry

All Tamers will receive 6 booster packs of DUAL REVOLUTION [BT-25] to create a 40 card deck. Then, they will play in a 3 round tournament to see who take home the special WINNER promo card (ShineGreymon)

Players must sign up for this event on BANDAI TCG+. You can find a link to our event here!

 

*Experience the fun of Sealed Format!*

In Sealed Format, players each open a set number of booster packs from specified sets, and build their decks using only the cards they open.

Unlike standard play, you can ignore color when Digivolving cards (only Level and Digivolution cost matter) and there are special rules for deckbuilding. Full rules for Sealed Format play can be found here!

Magic the Gathering: Secrets of Strixhaven Store Championship at Gnome Games Appleton North

Secrets of Strixhaven Store Championship

Join us at Gnome Games Appleton North for our Magic the Gathering: Secrets of Strixhaven Store Championship!

On Sunday, May 24th at 12:15pm we will be hosting a competitive level Store Championship for Secrets of Strixhaven! Starting at 12:15 PM, players will sit and play in 3+ rounds of a Swiss style tournament where each match they win, they win a pack! Promo cards *while supplies last* will go out for all participants, the top 8, and 1 exclusive promo for the winner!

Entry to this event is $20*. Players may preregister on the Companion app using the following code: J2PVEQQ

What do I need to participate?

A Wizards account is required for entry. Participants have to come prepared with a fully legal Standard 60 card deck. For reference, current standard legal sets are the following:

  • Secrets of Strixhaven
  • Magic: The Gathering | Teenage Mutant Ninja Turtles
  • Lorwyn Eclipsed
  • Magic: the Gathering | Avatar: The Last Airbender
  • Through the Omenpaths – Digital Only
  • Magic: The Gathering | Marvel’s Spider-Man
  • Edge of Eternities
  • Magic: The Gathering—FINAL FANTASY
  • Tarkir: Dragonstorm
  • Aetherdrift
  • Magic: The Gathering® Foundations
  • Duskmourn: House of Horror
  • Bloomburrow
  • Outlaws of Thunder Junction (including The Big Score)
  • Murders at Karlov Manor
  • The Lost Caverns of Ixalan
  • Wilds of Eldraine

The Magic the Gathering website has more information about the Standard format.

Pokémon Chaos Rising Prerelease at Gnome Games Appleton North!

Chaos Rising Prerelease

Join us at Gnome Games Appleton North for our Pokémon Chaos Rising Prerelease!

Sunday, May 10th at 12:30pm

Entry: $40

Each Build-and-Battle kit is ready to play out of the box. They contain one of four unique foil promo cards based on the deck you get! Open your Build-and-Battle to find a Crobat, Goodra, Delphox, or Ampharos! Upgrade your deck with the additional 4 packs in your kit! nEach round is 30 minutes, best of 1. Players get 3 packs at the end of the tournament just for participating!

Prereleases are a great way to pick up and play Pokémon in a more casual environment and learn how to build decks.

Players must have a Pokémon ID to participate. Don’t have one? We can help you set one up in-store!

Chaos Rising Promos v3

What is Pokémon?

The Pokémon TCG is all about battling with various cards from the Pokémon franchise! You and your opponent will face off in a Pokémon battle and try to Knock Out each other’s Pokémon. The first player to Knock Out 6 Pokémon wins the game! Using cards such as Pokémon, Trainers, Arenas, and more, battle your way to victory!

Not interested in battling? That’s where the trading comes in! Meet up with like-minded players to chat about your favorite Pokémon and engage in equal trades to collect more of what you like!

Interested in learning how to play the Pokémon TCG? Check out their interactive tutorial, or stop by and one of our friendly Gnomes will show you!

For more news, events, and more with Pokémon, check out their website!

More Pokémon events at Gnome Games are on our calendar!

7 Wonders Casual Tournament at Gnome Games Green Bay West

Audaces fortuna juvat! Join us at Gnome Games Green Bay West for a 7 Wonders tournament!

7 Wonders is one of the most-awarded board games in the world, and Gnome Games Green Bay West formally invites you to join us in a casual tournament to see who can create the most splendid city!

Wednesday, May 6th
5:00pm
$5.00 entry or free with the purchase of 7 Wonders

Players will participate in a Swiss style tournament to determine a winner. All players will receive unique new promos for participating. A special diploma will be presented to the winner to commemorate their accomplishment!

Rules

  • For each game, Wonders are distributed to players randomly. Each player may choose to play on the Day side or Night side of the Wonder they receive.
  • Each game has a time limit of 45 minutes. At the end of this time, the game immediately ends and points are counted.
  • Players manage their own table and the preparation of their game, as well as final scoring. Players are responsible for checking setup (shuffling cards, number of coins received, etc). There is no recourse if a game begins with an invalid setup.
  • At the end of the game, all players at the table complete and verify the results sheet. The winner submits it to the organizers.
  • At any time, participants may ask a judge for a rules clarification
  • Each player may have a rules summary or documents that they think will be helpful during the game. They can also take notes. Their opponents cannot look at these notes or documents. The size of these notes and documents can be no larger than an A4/US Letter sheet.
  • Judges have the final say when resolving rule misunderstandings, conflicts, cheating accusations, unsportsmanlike conduct, or any other dispute related to the tournament.

Scoring

The number of points each player earns depends on the size of the table. [x] represents the number of players at the table.

  • 1st: x + 3
  • 2nd: x + 1
  • 3rd: x – 1
  • 4th: x – 3
  • 5th: x – 4
  • 6th: x – 5
  • 7th: x – 6

 

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What is a TTRPG?

ttrpg

What is a TTRPG? Great question! TTRPG stands for Tabletop Role-Playing Game. You’ve probably heard of Dungeons & Dragons—it’s one of the most popular and well-known examples of the genre. Other favorites include Pathfinder, Shadowrun, and Vampire: The Masquerade.

D&D TTRPG

If those names are new to you, no worries—here’s the gist! TTRPGs are cooperative storytelling games where players create characters and go on adventures together. Typically, one player takes on the role of the Game Master (GM), guiding the story and interpreting the rules that determine actions, outcomes, and challenges.

As you play, your group builds a shared story full of suspense, humor, unexpected twists, and the occasional dramatic consequence. It’s part game, part improv, and all about creativity and collaboration.

TTRPGs have exploded in popularity in recent years—and for good reason! They’re an amazing outlet for creativity, problem-solving, storytelling, character design, and even a little bit of acting. No two games are ever the same.

Why Try a Solo TTRPG?

TTRPGs are usually thought of as group experiences—and they often are—but there’s a whole world of adventures designed just for one player!

Solo TTRPGs offer a flexible, creative way to enjoy the hobby on your own terms. If you’ve ever wondered, “Why would I role-play alone?”—here are a few great reasons:

Skill Building:
Solo play is a fantastic way to learn game mechanics, pacing, and tone. It’s especially helpful for new players who want to build confidence before joining a group.

Flexibility:
Coordinating schedules can be tough. Solo RPGs let you play whenever you want, for as long as you want—no scheduling headaches required.

Freedom:
Chase wild ideas, follow your curiosity, and explore unusual story paths. There’s no need to compromise—the story is entirely yours.

Self-Discovery & Community:
Solo play isn’t about replacing group games—it’s about learning what you enjoy. Discover your preferred playstyle, pacing, and storytelling approach. And when you come together with others, you’ll have even more to share!

Self-Care:
Solo RPGs can be a relaxing and reflective experience. You can even explore real-life challenges through storytelling, gaining new perspectives along the way.

Creativity:
You’re crafting your own journey within a guided framework. It’s structured enough to keep you moving forward, but open enough to let your imagination run wild.

What to Expect from Our Single Player TTRPG Club!

Our Solo TTRPG Club is a unique twist on a traditional game night—think of it like a book club, but instead of reading the same story, everyone is playing their own!

Single player or solo tabletop roleplay games (TTRPGs) are a unique roleplaying experience designed for one player. Most solo TTRPGs offer a more introspective and immersive story meant to be enjoyed at your own leisure. There’s no assignment of a traditional Game Master, and the book will provide you with the guidance you need.

Individually journal your responses to prompts and join in to discuss your adventures in a book club style roleplaying session at Gnome Games Green Bay East.

Players are encouraged to participate however best suits them – journaling, bullet point lists, prose, sketches, or whatever else that fits!

Be Like a Crow is a solo (or two-player) role-playing game where you take on the role of a clever corvid exploring a strange and fascinating world.

Play as a crow, raven, rook, jackdaw, or magpie as you travel through one of six unique settings—urban, cyberpunk, steampunk, fantasy, gothic, or even the Tower of London! Along the way, you’ll complete objectives, encounter other creatures, and collect all sorts of weird and wonderful items.

Our first session will be May 16th 2pm and will continue on Saturdays at 2pm!

Sneak Peek at Future Titles

We’ve got some fantastic games lined up for future club seasons, including:

All Night Breakfast at the Midnight Owl
You’re the creator of a supernatural investigation podcast who’s just moved to a quiet, mysterious town. Strange happenings are everywhere—perfect material for your next big episode… if you can uncover the truth.

Waffles for Esther
You’re a waitress on a simple mission: deliver a fresh plate of waffles to your favorite regular. But when Esther disappears, your routine task turns into a heartfelt mystery that you’re determined to solve.

Riftbound Summoner Skirmish at Gnome Games Green Bay East

It’s time for the Riftbound Summoner Skirmish at Gnome Games!

Date: Saturday June 13th
Time: 11:30am
Entry: $15.00*

Bring your latest, best constructed deck! Please be aware of errata and tournament rules for this event.

Up to 16 players will be eligible to play at this event

You will need a valid Riftbound account to sign-up for this event.

Each player will get a Participation Promo, a booster pack, and a chance to win more throughout the event!
When you win-a-match, you’ll win-a-pack! The Top 8 players will get another promo, and the top player for the day will get a playmat!

Look for other events on our website

408. End of Match Procedure

    • 408.1. A match is complete once a match result is recorded by players or a tournament official.
    • 408.2. If the time limit for a competition round is reached before a winner is determined, the player whose turn it is finishes their turn.
      • 408.2.a. After that player’s turn is complete, five additional turns are played, and then the match ends.
      • 408.2.b. If the game is incomplete at the end of the additional turns, the winner of the game is the one with the highest score. If scores are tied, the game is a draw.
      • 408.2.c. Additional turns are untimed, but at high OPL a judge must be present to ensure a reasonable pace of play.
      • 408.2.d. If the players are between games when the round time ends, no new game is started.
    • 408.3. The winner of a match is the first player who reaches the appropriate game win score.
      • 408.3.a. If neither player has reached that score by the end of the end of match procedure, the player with more game wins wins the match.
      • 408.3.b. If players are tied on game wins, the match is a draw.