Friday Night Magic It’s Turtle Time! Draft at Gnome Games Green Bay West

Cowabunga!! Draft with the Gnomes with the newest set of Magic the Gathering: Teenage Mutant Ninja Turtles!

Friday nights at 6pm, $35.00 entry for this special Pick 2 Draft event named, “It’s Turtle Time!”

~ Join our event on the MTG Companion App with this code : 2P847MR

It’s Turtle Time presents a unique set of rules and a special way of drafting!

All players begin each game with an emblem with the following rules text:

  • Mutant creatures you control have “Whenever this creature attacks, you gain 1 life.”
  • Ninja spells and spells with sneak you cast cost  less to cast.
  • Turtle creatures you control enter with an additional +1/+1 counter on them.

Note that player pods may opt out of the special rules if all players in the group agree.

  1. Pods and Boosters
    • Run the draft in pods of four players.
    • Each player receives three Play Booster packs.
    • Distribute available emblem cards for easy reference.
  2. Drafting Procedure
    • Players select two cards from each booster before passing the rest.
    • Pack-1: pass left; Pack-2: pass right; Pack-3: pass left.
  3. Deck Construction
    • After drafting, players build a 40-card deck using their drafted cards plus basic lands.
  4. Match Structure
    • Play two rounds: first round with initial pairings, then winners pair off and others play each other.
    • Players who go 2-0 receive the promo card.

For more info on TMNT, click here!  On Drafting, click here!

For our other Magic events, keep an eye on our calendar!

*pricing is subject to change up to 72 hours before the event

 

Friday Night Magic It’s Turtle Time! Draft at Gnome Games Green Bay West

Cowabunga!! Draft with the Gnomes with the newest set of Magic the Gathering: Teenage Mutant Ninja Turtles!

Friday nights at 6pm, $35.00 entry for this special Pick 2 Draft event named, “It’s Turtle Time!”

~ Join our event on the MTG Companion App with this code : RZ63PN3

It’s Turtle Time presents a unique set of rules and a special way of drafting!

All players begin each game with an emblem with the following rules text:

  • Mutant creatures you control have “Whenever this creature attacks, you gain 1 life.”
  • Ninja spells and spells with sneak you cast cost  less to cast.
  • Turtle creatures you control enter with an additional +1/+1 counter on them.

Note that player pods may opt out of the special rules if all players in the group agree.

  1. Pods and Boosters
    • Run the draft in pods of four players.
    • Each player receives three Play Booster packs.
    • Distribute available emblem cards for easy reference.
  2. Drafting Procedure
    • Players select two cards from each booster before passing the rest.
    • Pack-1: pass left; Pack-2: pass right; Pack-3: pass left.
  3. Deck Construction
    • After drafting, players build a 40-card deck using their drafted cards plus basic lands.
  4. Match Structure
    • Play two rounds: first round with initial pairings, then winners pair off and others play each other.
    • Players who go 2-0 receive the promo card.

For more info on TMNT, click here!  On Drafting, click here!

For our other Magic events, keep an eye on our calendar!

*pricing is subject to change up to 72 hours before the event

 

Friday Night Magic It’s Turtle Time! Draft at Gnome Games Green Bay West

Cowabunga!! Draft with the Gnomes with the newest set of Magic the Gathering: Teenage Mutant Ninja Turtles!

Friday nights at 6pm, $35.00 entry for this special Pick 2 Draft event named, “It’s Turtle Time!”

~ Join our event on the MTG Companion App with this code : 862QDDG

It’s Turtle Time presents a unique set of rules and a special way of drafting!

All players begin each game with an emblem with the following rules text:

  • Mutant creatures you control have “Whenever this creature attacks, you gain 1 life.”
  • Ninja spells and spells with sneak you cast cost  less to cast.
  • Turtle creatures you control enter with an additional +1/+1 counter on them.

Note that player pods may opt out of the special rules if all players in the group agree.

  1. Pods and Boosters
    • Run the draft in pods of four players.
    • Each player receives three Play Booster packs.
    • Distribute available emblem cards for easy reference.
  2. Drafting Procedure
    • Players select two cards from each booster before passing the rest.
    • Pack-1: pass left; Pack-2: pass right; Pack-3: pass left.
  3. Deck Construction
    • After drafting, players build a 40-card deck using their drafted cards plus basic lands.
  4. Match Structure
    • Play two rounds: first round with initial pairings, then winners pair off and others play each other.
    • Players who go 2-0 receive the promo card.

For more info on TMNT, click here!  On Drafting, click here!

For our other Magic events, keep an eye on our calendar!

*pricing is subject to change up to 72 hours before the event