
~Join the Gnomes at Gnome Games Green Bay West for some epic cosmic fun with a Two-Headed Giant Commander Event celebrating the Edge of Eternities release August 4th at 6pm!
Two-Headed Giant Commander Night is a new Commander event in which players can earn promo cards by pairing up to battle other two-player teams. If you’re new to Commander, or want to come out with your friends and play with the new set, this is the perfect opportunity to do so!
Play follows the normal Two-Headed Giant rules, with a few added exceptions:
- Each team starts with 60 life.
- A team loses when they take 21 or more damage from a single commander OR have 15 or more poison counters.
More info on Two-Headed Giant Rules can be found here: https://magic.wizards.com/en/formats/two-headed-giant
~COMPANION APP CODE :7GZMJN8
Check out our other events here!

Join us at Gnome Games Green Bay West and play some Flesh and Blood!
We’re playing Classic Constructed each week: Wednesdays at 5pm. $7 entry Win a match, Win a pack played over 3 rounds!
- Matches: First to 1 win
- Round Time: 55 minutes
In Classic Constructed, each player registers their non-young hero card and 80 cards that make up their card-pool. The card-pool includes arena-cards (weapons, equipment, etc.), and deck-cards that will start in the player’s deck.
A card can only be included in a Player’s card-pool if the card’s class/talents are a subset of the hero’s class/talents (e.g. a Light talent card can only be included in a card-pool if the hero has a Light talent). Generic cards can be included in any card-pool.
A card-pool may contain up to 3 copies of each unique card. A card is unique if it has a different name AND pitch value from another card. (e.g. Sink Below (red) is unique compared to Sink Below (blue) because they have different pitch values)
These rules are subject to the effects of the hero or cards in the card-pool, which may allow or limit what cards can be included. (e.g. Heroes with “Essence” allow certain talented cards to be included, even if the hero doesn’t have the same talent. Cards with “Legendary” limit themselves to only 1 in the card-pool.)
Locate the event here on Flesh and Blood’s tournament site: here!
Watch for our events on our event calendar!

Join us at Gnome Games Green Bay West and play some Flesh and Blood!
We’re playing Classic Constructed each week: Wednesdays at 5pm. $7 entry Win a match, Win a pack played over 3 rounds!
- Matches: First to 1 win
- Round Time: 55 minutes
In Classic Constructed, each player registers their non-young hero card and 80 cards that make up their card-pool. The card-pool includes arena-cards (weapons, equipment, etc.), and deck-cards that will start in the player’s deck.
A card can only be included in a Player’s card-pool if the card’s class/talents are a subset of the hero’s class/talents (e.g. a Light talent card can only be included in a card-pool if the hero has a Light talent). Generic cards can be included in any card-pool.
A card-pool may contain up to 3 copies of each unique card. A card is unique if it has a different name AND pitch value from another card. (e.g. Sink Below (red) is unique compared to Sink Below (blue) because they have different pitch values)
These rules are subject to the effects of the hero or cards in the card-pool, which may allow or limit what cards can be included. (e.g. Heroes with “Essence” allow certain talented cards to be included, even if the hero doesn’t have the same talent. Cards with “Legendary” limit themselves to only 1 in the card-pool.)
Locate the event here on Flesh and Blood’s tournament site: here!
Watch for our events on our event calendar!

Join us at Gnome Games Green Bay West and play some Flesh and Blood!
We’re playing Classic Constructed each week: Wednesdays at 5pm. $7 entry Win a match, Win a pack played over 3 rounds!
- Matches: First to 1 win
- Round Time: 55 minutes
In Classic Constructed, each player registers their non-young hero card and 80 cards that make up their card-pool. The card-pool includes arena-cards (weapons, equipment, etc.), and deck-cards that will start in the player’s deck.
A card can only be included in a Player’s card-pool if the card’s class/talents are a subset of the hero’s class/talents (e.g. a Light talent card can only be included in a card-pool if the hero has a Light talent). Generic cards can be included in any card-pool.
A card-pool may contain up to 3 copies of each unique card. A card is unique if it has a different name AND pitch value from another card. (e.g. Sink Below (red) is unique compared to Sink Below (blue) because they have different pitch values)
These rules are subject to the effects of the hero or cards in the card-pool, which may allow or limit what cards can be included. (e.g. Heroes with “Essence” allow certain talented cards to be included, even if the hero doesn’t have the same talent. Cards with “Legendary” limit themselves to only 1 in the card-pool.)
Locate the event here on Flesh and Blood’s tournament site: here!
Watch for our events on our event calendar!

Join us at Gnome Games Green Bay West and play some Flesh and Blood!
We’re playing Classic Constructed each week: Wednesdays at 5pm. $7 entry Win a match, Win a pack played over 3 rounds!
- Matches: First to 1 win
- Round Time: 55 minutes
In Classic Constructed, each player registers their non-young hero card and 80 cards that make up their card-pool. The card-pool includes arena-cards (weapons, equipment, etc.), and deck-cards that will start in the player’s deck.
A card can only be included in a Player’s card-pool if the card’s class/talents are a subset of the hero’s class/talents (e.g. a Light talent card can only be included in a card-pool if the hero has a Light talent). Generic cards can be included in any card-pool.
A card-pool may contain up to 3 copies of each unique card. A card is unique if it has a different name AND pitch value from another card. (e.g. Sink Below (red) is unique compared to Sink Below (blue) because they have different pitch values)
These rules are subject to the effects of the hero or cards in the card-pool, which may allow or limit what cards can be included. (e.g. Heroes with “Essence” allow certain talented cards to be included, even if the hero doesn’t have the same talent. Cards with “Legendary” limit themselves to only 1 in the card-pool.)
Locate the event here on Flesh and Blood’s tournament site: here!
Watch for our events on our event calendar!

Don’t miss out on our Last Chance Edge of Eternities Prerelease at Gnome Games Green Bay West!
Explore the vast expanse of Space in Edge of Eternities! Meet new bizarre characters and some familiar ones! Travel space with Spacecrafts the new Artifact type! With more support for Charge Counters and Landfall it seems like this set will have something for everyone! Plus for collectors there will be Singularity Foils! A new out-of-this-world type of foiling!
Commander Box League is a Sealed event in which players open a Play Booster box, build a 60-card Commander deck, and play in Commander Box League games throughout the Prerelease period. Games are played with normal Commander rules, but deck building follows modified rules for Commander Box League:
- Decks may include multiple copies of cards opened from the Play Booster.
- Any legal commander opened is allowed.
- Color identity rules in deck building are ignored; players may build decks with any colors they want, regardless of their commander’s color identity. Note: commander color identity still applies when cards refer to color identity (for example, with Arcane Signet).
Players may adjust their decks between games using cards from their Play Booster box.
Players who preorder or purchase a box during prerelease will get free entry into our event using their box! Proms are only available while supplies last.
Our event is on Monday, July 28th starting at 6 pm! Entry is the purchase of a booster box of Edge of Eternities from Gnome Games!
Join our event on the MTGCompanion App with this code!: 56PM4YP
Check out our other stores prerelease’s here!: Gnome Games Edge of Eternities
For more info on Edge of Eternities click here!: Edge of Eternities
*pricing is subject to change up to 72 hours before the event

Join us at Gnome Games Green Bay West and play some Flesh and Blood!
We’re playing Classic Constructed each week: Wednesdays at 5pm. $7 entry Win a match, Win a pack played over 3 rounds!
- Matches: First to 1 win
- Round Time: 55 minutes
In Classic Constructed, each player registers their non-young hero card and 80 cards that make up their card-pool. The card-pool includes arena-cards (weapons, equipment, etc.), and deck-cards that will start in the player’s deck.
A card can only be included in a Player’s card-pool if the card’s class/talents are a subset of the hero’s class/talents (e.g. a Light talent card can only be included in a card-pool if the hero has a Light talent). Generic cards can be included in any card-pool.
A card-pool may contain up to 3 copies of each unique card. A card is unique if it has a different name AND pitch value from another card. (e.g. Sink Below (red) is unique compared to Sink Below (blue) because they have different pitch values)
These rules are subject to the effects of the hero or cards in the card-pool, which may allow or limit what cards can be included. (e.g. Heroes with “Essence” allow certain talented cards to be included, even if the hero doesn’t have the same talent. Cards with “Legendary” limit themselves to only 1 in the card-pool.)
Locate the event here on Flesh and Blood’s tournament site: here!
Watch for our events on our event calendar!

Join us at Gnome Games Green Bay West and play some Flesh and Blood!
We’re playing Classic Constructed each week: Wednesdays at 5pm. $7 entry Win a match, Win a pack played over 3 rounds!
- Matches: First to 1 win
- Round Time: 55 minutes
In Classic Constructed, each player registers their non-young hero card and 80 cards that make up their card-pool. The card-pool includes arena-cards (weapons, equipment, etc.), and deck-cards that will start in the player’s deck.
A card can only be included in a Player’s card-pool if the card’s class/talents are a subset of the hero’s class/talents (e.g. a Light talent card can only be included in a card-pool if the hero has a Light talent). Generic cards can be included in any card-pool.
A card-pool may contain up to 3 copies of each unique card. A card is unique if it has a different name AND pitch value from another card. (e.g. Sink Below (red) is unique compared to Sink Below (blue) because they have different pitch values)
These rules are subject to the effects of the hero or cards in the card-pool, which may allow or limit what cards can be included. (e.g. Heroes with “Essence” allow certain talented cards to be included, even if the hero doesn’t have the same talent. Cards with “Legendary” limit themselves to only 1 in the card-pool.)
Locate the event here on Flesh and Blood’s tournament site: here!
Watch for our events on our event calendar!

Join us at Gnome Games Green Bay West and play some Flesh and Blood!
We’re playing Classic Constructed each week: Wednesdays at 5pm. $7 entry Win a match, Win a pack played over 3 rounds!
- Matches: First to 1 win
- Round Time: 55 minutes
In Classic Constructed, each player registers their non-young hero card and 80 cards that make up their card-pool. The card-pool includes arena-cards (weapons, equipment, etc.), and deck-cards that will start in the player’s deck.
A card can only be included in a Player’s card-pool if the card’s class/talents are a subset of the hero’s class/talents (e.g. a Light talent card can only be included in a card-pool if the hero has a Light talent). Generic cards can be included in any card-pool.
A card-pool may contain up to 3 copies of each unique card. A card is unique if it has a different name AND pitch value from another card. (e.g. Sink Below (red) is unique compared to Sink Below (blue) because they have different pitch values)
These rules are subject to the effects of the hero or cards in the card-pool, which may allow or limit what cards can be included. (e.g. Heroes with “Essence” allow certain talented cards to be included, even if the hero doesn’t have the same talent. Cards with “Legendary” limit themselves to only 1 in the card-pool.)
Locate the event here on Flesh and Blood’s tournament site: here!
Watch for our events on our event calendar!

Join us at Gnome Games Green Bay West and play some Flesh and Blood!
We’re playing Classic Constructed each week: Wednesdays at 5pm. $7 entry Win a match, Win a pack played over 3 rounds!
- Matches: First to 1 win
- Round Time: 55 minutes
In Classic Constructed, each player registers their non-young hero card and 80 cards that make up their card-pool. The card-pool includes arena-cards (weapons, equipment, etc.), and deck-cards that will start in the player’s deck.
A card can only be included in a Player’s card-pool if the card’s class/talents are a subset of the hero’s class/talents (e.g. a Light talent card can only be included in a card-pool if the hero has a Light talent). Generic cards can be included in any card-pool.
A card-pool may contain up to 3 copies of each unique card. A card is unique if it has a different name AND pitch value from another card. (e.g. Sink Below (red) is unique compared to Sink Below (blue) because they have different pitch values)
These rules are subject to the effects of the hero or cards in the card-pool, which may allow or limit what cards can be included. (e.g. Heroes with “Essence” allow certain talented cards to be included, even if the hero doesn’t have the same talent. Cards with “Legendary” limit themselves to only 1 in the card-pool.)
Locate the event here on Flesh and Blood’s tournament site: here!
Watch for our events on our event calendar!