January Riftbound Summoner Skirmish at Gnome Games Appleton North!

Join us for our January Summoner’s Skirmish Riftbound Event!
Sunday, January 11th
Starting at 1pm
Cost: $15
Bring your latest, best constructed deck!
Decklists required. (Main Deck of exactly 40 cards (including a chosen champion), 1 Legend, 12 runes, and exactly 3 battlefields each with a unique name. 0 or 8 sideboard cards)
Win-a-match, win-a-pack of Riftbound Origins during the Swiss rounds portion of the event.
Up to 12 players will be eligible to play at this event
You will need a valid Riftbound account to sign-up for this event.
Scan the QR code below to preregister for the event:

408. End of Match Procedure
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- 408.1. A match is complete once a match result is recorded by players or a tournament official.
- 408.2. If the time limit for a competition round is reached before a winner is determined, the player whose turn it is finishes their turn.
- 408.2.a. After that player’s turn is complete, five additional turns are played, and then the match ends.
- 408.2.b. If the game is incomplete at the end of the additional turns, the winner of the game is the one with the highest score. If scores are tied, the game is a draw.
- 408.2.c. Additional turns are untimed, but at high OPL a judge must be present to ensure a reasonable pace of play.
- 408.2.d. If the players are between games when the round time ends, no new game is started.
- 408.3. The winner of a match is the first player who reaches the appropriate game win score.
- 408.3.a. If neither player has reached that score by the end of the end of match procedure, the player with more game wins wins the match.
- 408.3.b. If players are tied on game wins, the match is a draw.
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